SYCLThe Khronos Group
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WebGLKHRONOS
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Related Products
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About
SYCL is an open, royalty-free, cross-platform programming standard defined by the Khronos Group that enables heterogeneous and offload computing in modern ISO C++ by providing a single-source abstraction layer where host and device code coexist in the same C++ source and can target a wide range of devices such as CPUs, GPUs, FPGAs, and other accelerators. It is a C++ API and abstraction designed to make heterogeneous computing more productive and portable by using standard language features such as templates, inheritance, and lambda expressions so developers can write and manage data and execution across diverse hardware without resorting to proprietary languages or extensions. SYCL builds on concepts of underlying acceleration backends like OpenCL and allows integration with other technologies while providing a consistent language, APIs, and ecosystem for locating devices, managing data, and executing kernels.
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About
OpenGL ES for the Web. WebGL is a cross-platform, royalty-free web standard for a low-level 3D graphics API based on OpenGL ES, exposed to ECMAScript via the HTML5 Canvas element. Developers familiar with OpenGL ES 2.0 will recognize WebGL as a Shader-based API using GLSL, with constructs that are semantically similar to those of the underlying OpenGL ES API. It stays very close to the OpenGL ES specification, with some concessions made for what developers expect out of memory-managed languages such as JavaScript. WebGL 1.0 exposes the OpenGL ES 2.0 feature set; WebGL 2.0 exposes the OpenGL ES 3.0 API. WebGL brings plugin-free 3D to the web, implemented right into the browser. Major browser vendors Apple (Safari), Google (Chrome), Microsoft (Edge), and Mozilla (Firefox) are members of the WebGL Working Group. Google Groups and StackOverflow discussions on developing with WebGL.
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Platforms Supported
Windows
Not Supported
Mac
Not Supported
Linux
Not Supported
Cloud
Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Not Supported
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Platforms Supported
Windows
Not Supported
Mac
Not Supported
Linux
Not Supported
Cloud
Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Not Supported
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Audience
Developers and engineers building high-performance applications for heterogeneous hardware who need a standard C++ programming model for parallel and accelerator computing
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Audience
Designers, visual artists and developers in need of a cross-platform, royalty-free web standard for a low-level 3D graphics API based on OpenGL ES
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Support
Phone Support
Supported
24/7 Live Support
Not Supported
Online
Supported
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Support
Phone Support
Supported
24/7 Live Support
Not Supported
Online
Supported
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API
Offers API
Supported
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API
Offers API
Supported
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Screenshots and Videos |
Screenshots and Videos |
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Pricing
No information available.
Free Version
Not Supported
Free Trial
Not Supported
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Pricing
No information available.
Free Version
Not Supported
Free Trial
Not Supported
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Reviews/
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Reviews/
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Training
Documentation
Supported
Webinars
Not Supported
Live Online
Not Supported
In Person
Not Supported
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Training
Documentation
Supported
Webinars
Not Supported
Live Online
Not Supported
In Person
Supported
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Company InformationThe Khronos Group
Founded: 2000
United States
www.khronos.org
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Company InformationKHRONOS
United States
www.khronos.org/webgl/
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Alternatives |
Alternatives |
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Categories |
Categories |
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Integrations
C++
Supported
Capture
Not Supported
Cocos Creator
Not Supported
Exclusive Addons
Not Supported
Google
Not Supported
Intratech 3D PDF Exporter
Not Supported
ML Console
Not Supported
Microsoft Edge
Not Supported
MolView
Not Supported
Mozilla Firefox
Not Supported
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Integrations
C++
Not Supported
Capture
Supported
Cocos Creator
Supported
Exclusive Addons
Supported
Google
Supported
Intratech 3D PDF Exporter
Supported
ML Console
Supported
Microsoft Edge
Supported
MolView
Supported
Mozilla Firefox
Supported
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