WebGLKHRONOS
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Related Products
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About
Phaser is a fast, free, and fun open source HTML5 game framework that offers WebGL and Canvas rendering across desktop and mobile web browsers. It has been actively developed for over 10 years. Phaser is built on and around web standards and puts the browser first. Web export isn't an afterthought or checkbox on a feature list; it's our home. Phaser is fully open source, and you have unrestricted access to every last line of code in the core library. Phaser has more ready-made templates than any other game framework and is a great CLI tool. Games made with Phaser have been used as the cornerstone for marketing campaigns for years. They've been deployed everywhere, including as prominent features on sites for major Hollywood film blockbusters, massive brand promotional campaigns, educational content, interactive experiences, TV shows, news reports, charity fund-raising broadcasts, live events marketing, and so many more.
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About
OpenGL ES for the Web. WebGL is a cross-platform, royalty-free web standard for a low-level 3D graphics API based on OpenGL ES, exposed to ECMAScript via the HTML5 Canvas element. Developers familiar with OpenGL ES 2.0 will recognize WebGL as a Shader-based API using GLSL, with constructs that are semantically similar to those of the underlying OpenGL ES API. It stays very close to the OpenGL ES specification, with some concessions made for what developers expect out of memory-managed languages such as JavaScript. WebGL 1.0 exposes the OpenGL ES 2.0 feature set; WebGL 2.0 exposes the OpenGL ES 3.0 API. WebGL brings plugin-free 3D to the web, implemented right into the browser. Major browser vendors Apple (Safari), Google (Chrome), Microsoft (Edge), and Mozilla (Firefox) are members of the WebGL Working Group. Google Groups and StackOverflow discussions on developing with WebGL.
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Platforms Supported
Windows
Supported
Mac
Supported
Linux
Supported
Cloud
Not Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Not Supported
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Platforms Supported
Windows
Not Supported
Mac
Not Supported
Linux
Not Supported
Cloud
Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Not Supported
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Audience
Indie game developers searching for a solution to create high-performance 2D games for web browsers
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Audience
Designers, visual artists and developers in need of a cross-platform, royalty-free web standard for a low-level 3D graphics API based on OpenGL ES
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Support
Phone Support
Not Supported
24/7 Live Support
Not Supported
Online
Supported
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Support
Phone Support
Supported
24/7 Live Support
Not Supported
Online
Supported
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API
Offers API
Supported
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API
Offers API
Supported
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Screenshots and Videos |
Screenshots and Videos |
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Pricing
$9 per month
Free Version
Supported
Free Trial
Supported
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Pricing
No information available.
Free Version
Not Supported
Free Trial
Not Supported
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Reviews/
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Reviews/
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Training
Documentation
Supported
Webinars
Not Supported
Live Online
Not Supported
In Person
Not Supported
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Training
Documentation
Supported
Webinars
Not Supported
Live Online
Not Supported
In Person
Supported
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Company InformationPhaser
phaser.io
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Company InformationKHRONOS
United States
www.khronos.org/webgl/
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Alternatives |
Alternatives |
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Categories |
Categories |
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Integrations
Capture
Not Supported
Cocos Creator
Not Supported
Exclusive Addons
Not Supported
Google
Not Supported
Google Chrome
Not Supported
Google Cloud Platform
Not Supported
JavaScript
Supported
Next.js
Supported
PixiJS
Not Supported
Rollup
Supported
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Integrations
Capture
Supported
Cocos Creator
Supported
Exclusive Addons
Supported
Google
Supported
Google Chrome
Supported
Google Cloud Platform
Supported
JavaScript
Not Supported
Next.js
Not Supported
PixiJS
Supported
Rollup
Not Supported
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