| NVIDIA DLSSNVIDIA | ||||||
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| About
            NVIDIA's Deep Learning Super Sampling (DLSS) is an advanced suite of AI-driven rendering technologies designed to enhance gaming performance and visual fidelity. Leveraging the power of GeForce RTX Tensor Cores, DLSS boosts frame rates while delivering sharp, high-quality images that rival native resolutions. The latest iteration, DLSS 4, introduces several key features. Utilizing AI, this feature generates up to three additional frames for every traditionally rendered frame, significantly increasing performance, up to 8x over conventional rendering methods, while maintaining responsiveness with NVIDIA Reflex. Replaces traditional, hand-tuned denoisers with an AI-trained network, producing higher-quality pixels in ray-traced scenes. This results in enhanced lighting detail and more accurate reflections. Employs AI to upscale lower-resolution images to higher resolutions, preserving image clarity and detail. The new transformer-based AI model enhances stability between frames.
             | About
            OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit, to achieve hardware-accelerated rendering. Silicon Graphics, Inc. (SGI) began developing OpenGL in 1991 and released it on June 30, 1992. It is used for a variety of applications, including computer-aided design (CAD), video games, scientific visualization, virtual reality, and flight simulation. The OpenGL Registry contains specifications of the core API and shading language; specifications of Khronos- and vendor-approved OpenGL extensions; header files corresponding to the specifications; and related documentation including specifications, extensions, and headers for the GLX, WGL, and GLU APIs.
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| Audience
        Developers interested in a solution to  boost their CPU performance 
         | Audience
        Software developers in need of a tool to create high-performance graphics applications across various platforms
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| Company InformationNVIDIA Founded: 1993 United States developer.nvidia.com/rtx/dlss | Company InformationOpenGL Founded: 1991 www.opengl.org | |||||
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         | Integrations
            
                
    Alacritty
            
            
         
            
                
    Amazon EC2 G4 Instances
            
            
         
            
                
    Android
            
            
         
            
                
    Apple iOS
            
            
         
            
                
    Apple iPadOS
            
            
         
            
                
    GameplayKit
            
            
         
            
                
    Ghostty
            
            
         
            
                
    Miele-LXIV
            
            
         
            
                
    NVIDIA Reflex
            
            
         
            
                
    Openwind
            
            
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