GameMaker Language (GML)YoYo Games
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Related Products
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About
The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.
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About
Tcl is a very simple programming language. If you have programmed before, you can learn enough to write interesting Tcl programs within a few hours. This page provides a quick overview of the main features of Tcl. After reading this you'll probably be able to start writing simple Tcl scripts on your own; however, we recommend that you consult one of the many available Tcl books for more complete information. Each Tcl command consists of one or more words separated by spaces. In this example there are four words: expr, 20, +, and 10. The first word is the name of a command and the other words are arguments to that command. All Tcl commands consist of words, but different commands treat their arguments differently. The expr command treats all of its arguments together as an arithmetic expression, computes the result of that expression, and returns the result as a string. In the expr command the division into words isn't significant.
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Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
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Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
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Audience
Developers and users seeking a solution to create their games in an intuitive and flexible way
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Audience
Developers in need of a Programming Language solution
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Support
Phone Support
24/7 Live Support
Online
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Support
Phone Support
24/7 Live Support
Online
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API
Offers API
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API
Offers API
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Screenshots and Videos |
Screenshots and Videos |
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Pricing
Free
Free Version
Free Trial
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Pricing
Free
Free Version
Free Trial
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Reviews/
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Reviews/
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Training
Documentation
Webinars
Live Online
In Person
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Training
Documentation
Webinars
Live Online
In Person
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Company InformationYoYo Games
United States
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm
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Company InformationTcl
www.tcl.tk/about/language.html
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Alternatives |
Alternatives |
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Categories |
Categories |
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Integrations
ActiveState
Apache NetBeans
Caret
Coco Code Coverage
CodeConvert
CodeScene
ConTEXT Editor
Helix Editor
Komodo Edit
Komodo IDE
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Integrations
ActiveState
Apache NetBeans
Caret
Coco Code Coverage
CodeConvert
CodeScene
ConTEXT Editor
Helix Editor
Komodo Edit
Komodo IDE
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