PowerShell

PowerShell

Microsoft
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About

The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.

About

PowerShell is a cross-platform task automation and configuration management framework, consisting of a command-line shell and scripting language. Unlike most shells, which accept and return text, PowerShell is built on top of the .NET Common Language Runtime (CLR), and accepts and returns .NET objects. This fundamental change brings entirely new tools and methods for automation. Unlike traditional command-line interfaces, PowerShell cmdlets are designed to deal with objects. An object is structured information that is more than just the string of characters appearing on the screen. Command output always carries extra information that you can use if you need it. If you've used text-processing tools to process data in the past, you'll find that they behave differently when used in PowerShell. In most cases, you don't need text-processing tools to extract specific information. You directly access portions of the data using standard PowerShell object syntax.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

Developers and users seeking a solution to create their games in an intuitive and flexible way

Audience

Developers interested in a cross-platform task automation and configuration management framework

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Pricing

Free
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

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Reviews/Ratings

Overall 5.0 / 5
ease 4.0 / 5
features 5.0 / 5
design 5.0 / 5
support 5.0 / 5

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

YoYo Games
United States
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm

Company Information

Microsoft
Founded: 1975
United States
apps.microsoft.com/store/detail/powershell/9MZ1SNWT0N5D

Alternatives

Alternatives

Visual Basic

Visual Basic

Microsoft

Categories

Categories

Integrations

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Claude Opus 4.1
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GPT-5 nano
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Tauri
env0
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Integrations

Activeeon ProActive
Claude Opus 4.1
CodePal
CodeSession
Codex CLI
Delinea Cloud Access Controller
Flawnter
GPT-5
GPT-5 nano
GPT-5 pro
GPT-5 thinking
Komandi
Microsoft Azure
Replit
Specops Command
SuperPuTTY
Symantec Integrated Cyber Defense
Tauri
env0
jEdit
Claim GameMaker Language (GML) and update features and information
Claim GameMaker Language (GML) and update features and information
Claim PowerShell and update features and information
Claim PowerShell and update features and information