Direct3D

Direct3D

Microsoft
+
+

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About

Direct3D is a low-level API for drawing primitives with the rendering pipeline, or for performing parallel operations with the compute shader. See the content below for more information. Direct3D 12 provides an API and platform that allows your application to take advantage of the graphics and computing capabilities of PCs equipped with one or more Direct3D 12-compatible GPUs. You can use Microsoft Direct3D 11 graphics to create 3-D graphics for games and scientific and desktop applications. DXGI handles enumerating graphics adapters, enumerating display modes, selecting buffer formats, sharing resources between processes, and presenting rendered frames to a window or monitor for display. HLSL is the high-level shader language for DirectX. Using HLSL, you can create C-like programmable shaders for the Direct3D pipeline. The DirectDraw surface file format (DDS) supports uncompressed and compressed (DXTn) textures, mipmaps, cube maps, and volume maps.

About

Emmy and Academy Award-winning modeling and animation suite used to create trees and plants for films and television. The industry standard for 3D vegetation modeling in games. Tools include the SpeedTree Modeler, Compiler, and full source SDK. Subscription pipelines for the most popular and cutting-edge game engines. SpeedTree for Games is an Award-winning 3D Procedural vegetation middleware product with fine-tuned art controls. Includes Modeler, Compiler, Tree Library and full-source SDK. Increased performance throughout, including faster instance paging, constant buffer updates, and shader optimizations. SpeedTree Cinema is the award-winning 3D-modeling suite that allows you to model, texture, and animate, both stylized and photoreal vegetation for VFX, arch/viz, or matte paintings. Model and shape any type of vegetation using a combination of procedural and fine-tuned art controls.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

People looking for a low-level API to draw triangles, lines or points per frame or to start highly parallel operations on the GPU

Audience

Game developers or VFX professionals that need a 3D vegetation modeling solution

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Pricing

No information available.
Free Version
Free Trial

Pricing

No information available.
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

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Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

Microsoft
Founded: 1975
United States
docs.microsoft.com/en-us/windows/win32/direct3d

Company Information

IDV
United States
www.speedtree.com

Alternatives

Alternatives

PlantFactory

PlantFactory

e-on software
Redshift

Redshift

Maxon
Vegetation Management

Vegetation Management

Partner Software
Point Cloud Automata

Point Cloud Automata

Geosun Navigation
WebGL

WebGL

KHRONOS
V-Ray

V-Ray

Chaos

Categories

Categories

Game Development Features

2D
3D
Analytics
Animation
Asset Management
Drag & Drop
eCommerce
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality

Integrations

Sante DICOM Viewer
Unity
iProov

Integrations

Sante DICOM Viewer
Unity
iProov
Claim Direct3D and update features and information
Claim Direct3D and update features and information
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Claim SpeedTree and update features and information