Audience

Game developers or VFX professionals that need a 3D vegetation modeling solution

About SpeedTree

Emmy and Academy Award-winning modeling and animation suite used to create trees and plants for films and television. The industry standard for 3D vegetation modeling in games. Tools include the SpeedTree Modeler, Compiler, and full source SDK. Subscription pipelines for the most popular and cutting-edge game engines. SpeedTree for Games is an Award-winning 3D Procedural vegetation middleware product with fine-tuned art controls. Includes Modeler, Compiler, Tree Library and full-source SDK. Increased performance throughout, including faster instance paging, constant buffer updates, and shader optimizations. SpeedTree Cinema is the award-winning 3D-modeling suite that allows you to model, texture, and animate, both stylized and photoreal vegetation for VFX, arch/viz, or matte paintings. Model and shape any type of vegetation using a combination of procedural and fine-tuned art controls.

Integrations

Ratings/Reviews

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Company Information

IDV
United States
www.speedtree.com

Videos and Screen Captures

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Product Details

Platforms Supported
Windows
Mac
Training
Documentation
In Person
Support
Online

SpeedTree Frequently Asked Questions

Q: What kinds of users and organization types does SpeedTree work with?
Q: What languages does SpeedTree support in their product?
Q: What kind of support options does SpeedTree offer?
Q: What type of training does SpeedTree provide?

SpeedTree Product Features

3D Modeling

Reference Management
Bill of Materials
For 3D Printing
Data Import / Export
For Architects
Component Library
For Manufacturers
Simulation
Animation
Collaboration Tools
Annotations
2D Drawing
Character Modeling

Game Development

3D
Animation
IT Asset Management
Physics
2D
Analytics
Asset Management
Drag & Drop
Network Management
Player Management
Prototyping
Virtual Reality
eCommerce