Direct3D

Direct3D

Microsoft
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About

Direct3D is a low-level API for drawing primitives with the rendering pipeline, or for performing parallel operations with the compute shader. See the content below for more information. Direct3D 12 provides an API and platform that allows your application to take advantage of the graphics and computing capabilities of PCs equipped with one or more Direct3D 12-compatible GPUs. You can use Microsoft Direct3D 11 graphics to create 3-D graphics for games and scientific and desktop applications. DXGI handles enumerating graphics adapters, enumerating display modes, selecting buffer formats, sharing resources between processes, and presenting rendered frames to a window or monitor for display. HLSL is the high-level shader language for DirectX. Using HLSL, you can create C-like programmable shaders for the Direct3D pipeline. The DirectDraw surface file format (DDS) supports uncompressed and compressed (DXTn) textures, mipmaps, cube maps, and volume maps.

About

Pixela AI is an AI-enabled visual asset generation platform that uses advanced generative models to help creators produce high-quality, game-ready textures, pixel art, and graphic designs from simple text prompts and image inputs in a browser-based interface. It focuses on turning natural language descriptions into stylized visuals such as game textures, pixel art sprites, and branding graphics that are ready for use in digital projects, with tools that let users refine prompts, customize outputs, and export assets in standard formats for game engines or design workflows. It provides a library of customizable templates and generation options tailored to retro aesthetics like 8-bit and 16-bit styles, as well as more detailed image processing tasks, and it lets users download completed assets for direct incorporation into games, apps, or branding materials.

Platforms Supported

Windows Supported
Mac Not Supported
Linux Not Supported
Cloud Not Supported
On-Premises Not Supported
iPhone Not Supported
iPad Not Supported
Android Not Supported
Chromebook Not Supported

Platforms Supported

Windows Not Supported
Mac Not Supported
Linux Not Supported
Cloud Supported
On-Premises Not Supported
iPhone Not Supported
iPad Not Supported
Android Not Supported
Chromebook Not Supported

Audience

People looking for a low-level API to draw triangles, lines or points per frame or to start highly parallel operations on the GPU

Audience

Indie game developers, pixel artists, content creators and designers who need an AI-driven tool to generate high-quality visual assets and textures quickly from text prompts without manual artwork creation

Support

Phone Support Not Supported
24/7 Live Support Not Supported
Online Supported

Support

Phone Support Not Supported
24/7 Live Support Supported
Online Not Supported

API

Offers API Supported

API

Offers API Not Supported

Screenshots and Videos

Screenshots and Videos

Pricing

No information available.
Free Version Not Supported
Free Trial Not Supported

Pricing

$0.99 7-day Trial Period
Free Version Not Supported
Free Trial Not Supported

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

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Reviews/Ratings

Overall 2.4 / 5
ease 2.8 / 5
features 2.9 / 5
design 2.8 / 5
support 2.4 / 5

Pros & Cons from Real Users

Pros

  • It's pretty much the same as the others. That's probably why they trap you into a $75 subscription. No one would pay for this.
  • N/A.
  • Pixella was easy to find online, with a user-friendly platform and a simple, smooth experience at first.
  • Good at first, but don't let it fool you; they actually charge you with an unauthorized subscription fee without you knowing.
  • The experience with the product was outshined by the scam where they just get you to sign in on a free trial and then charge you an increased price for a premium subscription and not give you a refund

Cons

  • I thought it was a free trial but The fine print somewhere says they can charge you $75. And they did. They offered to give me 2 years to use a product I don't want or like. Terrible, just dirty and terrible,
  • It’s basically a scam.
  • I’m very disappointed with Pixella’s billing practices. My subscription period was extended without asking for or receiving my confirmation, and I ended up paying for two additional months without realizing that money was still being withdrawn from my account.
  • Bad service, charging me an unexpected fee. Don't let it fool you. I'm very, very disappointed that I lost 47.60 US dollars as a first-time customer.
  • They will overcharge you for a subscription no matter if you have cancelled and won't give you a refund, be careful with giving any card details to this company as you'll end up having to cancel your card.

Training

Documentation Supported
Webinars Not Supported
Live Online Not Supported
In Person Not Supported

Training

Documentation Not Supported
Webinars Not Supported
Live Online Not Supported
In Person Not Supported

Company Information

Microsoft
Founded: 1975
United States
docs.microsoft.com/en-us/windows/win32/direct3d

Company Information

Pixella
Cyprus
pixella.ai/

Alternatives

Alternatives

Redshift

Redshift

Maxon
WebGL

WebGL

KHRONOS

Categories

3D Rendering Supported

Categories

AI Design Supported
AI Logo Generators Supported

Integrations

Sante DICOM Viewer Supported

Integrations

Sante DICOM Viewer Not Supported
Claim Direct3D and update features and information
Claim Direct3D and update features and information
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Claim Pixella and update features and information