DD Language Foundation
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GameMaker Language (GML)YoYo Games
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Related Products
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About
D is a general-purpose programming language with static typing, systems-level access, and C-like syntax. With the D Programming Language, write fast, read fast, and run fast. D is made possible through the hard work and dedication of many volunteers, with the coordination and outreach of the D Language Foundation, a 501(c)(3) non-profit organization. You can help further the development of the D language and help grow our community by supporting the Foundation. Discuss D on the forums, join the IRC channel, read our official Blog, or follow us on Twitter. Browse the wiki, where among other things you can find the high-level vision of the D Language Foundation. Refer to the language specification and the documentation of Phobos, D's standard library. The DMD manual tells you how to use the compiler. Read various articles to deepen your understanding.
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About
The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.
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Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
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Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
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Audience
Programming Language solution for developers
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Audience
Developers and users seeking a solution to create their games in an intuitive and flexible way
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Support
Phone Support
24/7 Live Support
Online
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Support
Phone Support
24/7 Live Support
Online
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API
Offers API
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API
Offers API
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Screenshots and Videos |
Screenshots and Videos |
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Pricing
Free
Free Version
Free Trial
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Pricing
Free
Free Version
Free Trial
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Reviews/
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Reviews/
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Training
Documentation
Webinars
Live Online
In Person
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Training
Documentation
Webinars
Live Online
In Person
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Company InformationD Language Foundation
dlang.org
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Company InformationYoYo Games
United States
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm
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Alternatives |
Alternatives |
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Categories |
Categories |
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Integrations
Apache NetBeans
Bluefish
Buffer Editor
Codecov
Coveralls
Notepad++
PaizaCloud
Refraction
SlickEdit
Sublime Text
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Integrations
Apache NetBeans
Bluefish
Buffer Editor
Codecov
Coveralls
Notepad++
PaizaCloud
Refraction
SlickEdit
Sublime Text
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