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About

AppleScript is a scripting language created by Apple. It allows users to directly control scriptable Macintosh applications, as well as parts of macOS itself. You can create scripts, and sets of written instructions, to automate repetitive tasks, combine features from multiple scriptable applications, and create complex workflows. AppleScript 2.0 can use scripts developed for any version of AppleScript from 1.1 through 1.10.7, any scripting addition created for AppleScript 1.5 or later for macOS, and any scriptable application for Mac OS v7.1 or later. A scriptable application is one that can be controlled by a script. For AppleScript, that means being responsive to inter-application messages, called Apple events, sent when a script command targets the application. AppleScript itself provides a very small number of commands, but it provides a framework into which you can plug many task-specific commands, those provided by scriptable applications and scriptable parts of macOS.

About

The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

Mac users in need of a tool to write scripts and automate repetitive tasks

Audience

Developers and users seeking a solution to create their games in an intuitive and flexible way

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Pricing

Free
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

Apple
Founded: 1976
United States
developer.apple.com/library/archive/documentation/AppleScript/Conceptual/AppleScriptLangGuide/introduction/ASLR_intro.html

Company Information

YoYo Games
United States
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm

Alternatives

Cruz

Cruz

Celestial Teapot Software

Alternatives

Viscosity

Viscosity

SparkLabs
Visual Basic

Visual Basic

Microsoft

Categories

Categories

Integrations

CodePal
JSON Editor
Switchbar

Integrations

CodePal
JSON Editor
Switchbar
Claim AppleScript and update features and information
Claim AppleScript and update features and information
Claim GameMaker Language (GML) and update features and information
Claim GameMaker Language (GML) and update features and information