Access GamebrainAccess
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BrainmintShezarTech
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Related Products
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About
Access Gamebrain is a Gamified Learning app that engages learners and helps you make sure knowledge sticks through repetitive, interactive play. Gamebrain enables you to rapidly create informative and competitive bite-sized learning on key topics. Gamified Learning is a unique way to engage your employees, using games and quizzes as a teaching tool to make training more engaging. By competing with others, scoring points, and repeating the learning experience through short, frequent gaming sessions, learners are more likely to remember information. Knowledge can also be tested by employers to ensure learning sticks. Control and launch campaigns to teach your employees new facts or refresh their knowledge. Adding a gamified learning layer will greatly enhance your traditional communications and help you cut through the noise. Part of the Access Learning platform, Gamebrain, is available as an integrated part of Access LMS or as a standalone app.
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About
Brainmint is a personalized and adaptive mobile learning management system (mLMS). Available on Android and iOS platforms, the app offers insightful reports about your complete online training program. The app enables microlearning, pre & post-assessment, and gamified learning to manage, measure, and enhance the learners’ performance. The mobile LMS offers an interactive way of learning on the go even in offline mode. My mint offers simplified access to all eLearning courses and training modules. You can easily track the current progress of learners for a specific training program or course. The eLearning content is available in Audio, Video, JPEG, PDF, and SCORM format. Create leaderboards to track, analyze the performance and reward top performers with badges for course completion. Introduce gamified learning and use assessments to engage the learners for better knowledge retention.
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Platforms Supported
Windows
Not Supported
Mac
Not Supported
Linux
Not Supported
Cloud
Supported
On-Premises
Not Supported
iPhone
Supported
iPad
Supported
Android
Supported
Chromebook
Not Supported
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Platforms Supported
Windows
Not Supported
Mac
Not Supported
Linux
Not Supported
Cloud
Supported
On-Premises
Not Supported
iPhone
Supported
iPad
Supported
Android
Not Supported
Chromebook
Not Supported
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Audience
Companies and professionals searching for a solution to engage learners and help them make sure knowledge sticks through repetitive, interactive play
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Audience
Companies seeking a personalized and adaptive mobile learning management system
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Support
Phone Support
Supported
24/7 Live Support
Not Supported
Online
Supported
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Support
Phone Support
Not Supported
24/7 Live Support
Not Supported
Online
Supported
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API
Offers API
Not Supported
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API
Offers API
Not Supported
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Screenshots and Videos |
Screenshots and Videos |
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Pricing
Free
Free Version
Supported
Free Trial
Not Supported
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Pricing
No information available.
Free Version
Not Supported
Free Trial
Not Supported
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Reviews/
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Reviews/
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Training
Documentation
Supported
Webinars
Not Supported
Live Online
Supported
In Person
Supported
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Training
Documentation
Not Supported
Webinars
Not Supported
Live Online
Supported
In Person
Not Supported
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Company InformationAccess
Founded: 1991
United Kingdom
www.theaccessgroup.com/en-gb/digital-learning/software/gamified-learning-solutions/
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Company InformationShezarTech
Founded: 2012
India
shezartech.com/brainmint/
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Categories |
Categories |
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Learning Management Systems (LMS) Features
Academic / Education
Supported
Asynchronous Learning
Supported
Blended Learning
Supported
Built-In Course Authoring
Supported
Corporate / Business
Supported
Customizable
Not Supported
eCommerce
Not Supported
eLearning Companies
Supported
Gamification
Supported
Learner Portal
Supported
Mobile Learning
Supported
Open Source
Not Supported
SCORM Compliance
Supported
Synchronous Learning
Not Supported
Video Conferencing
Supported
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Integrations
Access LMS
Not Supported
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