AIR

AIR

SiTex Graphics
Direct3D

Direct3D

Microsoft
+
+

Related Products

  • Pylon
    33 Ratings
    Visit Website
  • Azore CFD
    26 Ratings
    Visit Website
  • IONOS Cloud GPU Servers
    45,340 Ratings
    Visit Website
  • Compute with Hivenet
    4 Ratings
    Visit Website
  • Gaffa
    5 Ratings
    Visit Website
  • Apify
    1,800 Ratings
    Visit Website
  • MLM Soft
    19 Ratings
    Visit Website
  • SharpeSoft Estimator
    48 Ratings
    Visit Website
  • Adversus
    172 Ratings
    Visit Website
  • Servers.com by Nexcess
    15 Ratings
    Visit Website

About

AIR is an advanced 3D graphics renderer with a unique architecture and extensive features designed for the rapid production of high-quality images. AIR is a hybrid renderer, combining the advantages of scanline rendering - fast rendering of complex scenes, motion blur, and depth of field - with the flexibility of on-demand ray tracing for accurate reflections, soft shadows, global illumination, and caustics. AIR supports a broad range of geometric primitives, including polygon meshes, trimmed NURBs, subdivision meshes, curves, particles, and implicit surfaces. All primitives are supported in their natural form; no pre-meshing is required. AIR also provides true (sub-pixel) displacement and high-dynamic range (HDR) input and output. AIR offers the flexibility of fully programmable shading and procedural modeling. Users can extend the shading language by writing new functions in any programming language.

About

Direct3D is a low-level API for drawing primitives with the rendering pipeline, or for performing parallel operations with the compute shader. See the content below for more information. Direct3D 12 provides an API and platform that allows your application to take advantage of the graphics and computing capabilities of PCs equipped with one or more Direct3D 12-compatible GPUs. You can use Microsoft Direct3D 11 graphics to create 3-D graphics for games and scientific and desktop applications. DXGI handles enumerating graphics adapters, enumerating display modes, selecting buffer formats, sharing resources between processes, and presenting rendered frames to a window or monitor for display. HLSL is the high-level shader language for DirectX. Using HLSL, you can create C-like programmable shaders for the Direct3D pipeline. The DirectDraw surface file format (DDS) supports uncompressed and compressed (DXTn) textures, mipmaps, cube maps, and volume maps.

Platforms Supported

Windows Supported
Mac Not Supported
Linux Supported
Cloud Not Supported
On-Premises Not Supported
iPhone Not Supported
iPad Not Supported
Android Not Supported
Chromebook Not Supported

Platforms Supported

Windows Supported
Mac Not Supported
Linux Not Supported
Cloud Not Supported
On-Premises Not Supported
iPhone Not Supported
iPad Not Supported
Android Not Supported
Chromebook Not Supported

Audience

Anyone in need of a 3D graphics renderer software

Audience

People looking for a low-level API to draw triangles, lines or points per frame or to start highly parallel operations on the GPU

Support

Phone Support Not Supported
24/7 Live Support Not Supported
Online Supported

Support

Phone Support Not Supported
24/7 Live Support Not Supported
Online Supported

API

Offers API Not Supported

API

Offers API Supported

Screenshots and Videos

Screenshots and Videos

Pricing

$375 per license
Free Version Not Supported
Free Trial Not Supported

Pricing

No information available.
Free Version Not Supported
Free Trial Not Supported

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation Supported
Webinars Not Supported
Live Online Not Supported
In Person Not Supported

Training

Documentation Supported
Webinars Not Supported
Live Online Not Supported
In Person Not Supported

Company Information

SiTex Graphics
Unites States
www.sitexgraphics.com/html/air.html

Company Information

Microsoft
Founded: 1975
United States
docs.microsoft.com/en-us/windows/win32/direct3d

Alternatives

Alternatives

Rhino 8

Rhino 8

Robert McNeel & Associates
Redshift

Redshift

Maxon
Redshift

Redshift

Maxon
WebGL

WebGL

KHRONOS

Categories

3D Rendering Supported

Categories

3D Rendering Supported

Integrations

Gatheround Supported
Sante DICOM Viewer Not Supported

Integrations

Gatheround Not Supported
Sante DICOM Viewer Supported
Claim AIR and update features and information
Claim AIR and update features and information
Claim Direct3D and update features and information
Claim Direct3D and update features and information