XUnity.AutoTranslator is an advanced plugin framework designed to automatically translate text in Unity-based games in real time by intercepting and replacing in-game text during rendering. It works by injecting itself into the game process and leveraging external translation services such as Google Translate, DeepL, or custom APIs to dynamically convert text into a target language. The tool supports both automatic translation and manual translation workflows, allowing users to refine or override translations through editable files. It integrates with popular Unity modding frameworks such as BepInEx, MelonLoader, and others, making it widely compatible with a large number of Unity titles. The plugin also includes mechanisms for caching translations locally to improve performance and reduce repeated API calls. It supports advanced features such as font replacement, text formatting adjustments, and even texture-based translation for embedded text.

Features

  • Real-time automatic translation of Unity game text
  • Support for multiple translation engines including Google and DeepL
  • Manual translation override through editable files
  • Integration with popular Unity modding frameworks
  • Translation caching to improve performance and reduce API calls
  • Font and UI adjustments for proper text rendering

Project Samples

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License

MIT License

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Additional Project Details

Programming Language

C#

Related Categories

C# Machine Translation Software

Registered

2026-03-23