GLUI extended GLUT to add widgets that look like Windows 95. This project replaces GLUT (and GLUI) with a rewrite and wxWidgets based canvas, with the option of using (cross platform) native windows via wxWidgets. The Windows 95 look is just a default, and throwback to the 90s when VR was popularized on television. In 3D mode the bevel is very pronounced, which is good.
I (mick-p) am developing this project to support COLLADA-DOM's reference implementation and maybe the PSVRTracker/PSMoveService project to bring PlayStation VR to PC systems. Also it will be used by a native COLLADA based 3D model software (that will also utilize COLLADA-DOM) called Daedalus. And it will be used by the Sword of Moonlight 3D RPG Maker project to maintain From Software's Japanese RPG maker, that I maintain.
It uses a permissive license inherited from GLUI. It's not source compatible with GLUT or GLUI. But it provides their base feature set, if you are able to rewrite your own code.
Features
- NOTICE: Work in progress. I'm reserving this project/URL ahead of work.
- In progress: UI front-end for cross-platform VR. Windows or flat XrossMediaBar design.
- In progress: Plugin framework for displaying some 3D models in split-screen VR.
- Part of COLLADA-DOM project: https://sourceforge.net/p/collada-dom
- Advanced Demo: https://github.com/mick-p1982/mm3d/releases (Windows binary / Linux sources)