Modern 3D engine and IDE written using C# and C++.
Vivid features all the required functionality to write modern apps ang games. Including a fully working custom GL UI called "ResonanceUI". It features lighting and shadows(Unified) and can even embed and playback videos via FFMPEG, in the UI or full screen, with fully synced audio+picture.
It offers two scripting solutions: C# and a custom language called VividScript, which is an OOP style language.
The Editor is based on other modern IDES of the same type, but is unique enough to stand on it's own two feet.
The engine is open source, and will be funded via public funding.
Features
- 3D/2D Scene Graph
- C# Scripting
- Audio output
- Resonance full UI framework for apps and in game huds/menus.
- Imports a wide variety of 3D/2D Formats
- (Optional) Deferred renderer.
- Custom OO Scripting Language called "VividScript"
- Full easy to set up PhysX Integeration
- Terrain system.
- Skeletal animation system.
- Advanced materials, including normal/spec and environment maps.
- Custom 3DSMax Importer/Exporter
- Easy to customize.
- Full 2D drawing commands.
- 2D Scene graph that allows rotation/scaling/lighting and shadows, on 100% 2D Based assets. Make the 2d game of your dreams.
- FreeType based font renderer.
- Visual FX such as lens flare and particle systems.
- Range of support classes to make development easier.
- Fully open source, every line of code is yours to change/keep.
- Built in terrain generation
- Flexible shader support. it's possible to implement custom fx and render layers without a lot of code.
- FFMpeg based C++/C# video decoder, that syncs audio and video properly. This can be rendered full screen or as part of a Resonance UI.
- Video decoder can decode/play/sync multiple videos at once.
- Very easy to create custom UI elements for Resonance. One class Per form.
- Lots of samples for games and apps.
License
Common Development and Distribution License
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