UE4-Plugin-OffAxis plugin provides a fishtank-VR via a so-called OffAxisProjection by modifying the projection matrix using a custom ULocalPlayer. If your project is a C++ project, you are good to go. If you have a pure blueprint project, add a random C++ class via File -> Add C++ class (empty class is fine). Copy the Plugin in your (you might need to create a Plugin folder in the directory where your project file is). Start (or restart) Unreal Engine. You might get a warning that the plugin needs to be rebuilt. That's normal. Drag the OffAxisActor in your scene. Set position of OffAxisActor to 0,0,0. In the OffAxisActor, place the child actors P_a, P_b, and P_c so that they correspond to the corners of your "virtual window". For some inputs, you might need to change the key if they are already in use in your project.

Features

  • Works with 4.23
  • It works, but it is (always) experimental
  • In 2D Mode OffAxisActor can be placed arbitrarily
  • In 3D Mode OffAxisActor can be translated in x,y, z and rotated using pitch and roll.
  • Shows a possibility of how to modify the projection matrix
  • Modigy the projection matrix using a custom ULocalPlayer

Project Samples

Project Activity

See All Activity >

Categories

VR Development

License

MIT License

Follow UE4-Plugin-OffAxis

UE4-Plugin-OffAxis Web Site

Other Useful Business Software
Earn up to 16% annual interest with Nexo. Icon
Earn up to 16% annual interest with Nexo.

More flexibility. More control.

Generate interest, access liquidity without selling, and execute trades seamlessly. All in one platform. Geographic restrictions, eligibility, and terms apply.
Get started with Nexo.
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of UE4-Plugin-OffAxis!

Additional Project Details

Programming Language

C++

Related Categories

C++ VR Development Software

Registered

2022-01-18