Audience

Developers searching for a powerful Augmented Reality Development solution

About XR SDK

The Unity XR SDK is aimed at specialist users who want to develop their own XR providers that work with Unity. To download XR SDK, you must sign up for access on this page. The XR SDK package allows multiple backends (called “providers”) to implement a single engine feature (called a “subsystem”) in Unity. User applications can select and activate providers at runtime. A subsystem descriptor is metadata about a subsystem which can be inspected before loading or initializing a subsystem. This comes from a manifest file and is accessed via a C# interface. A Create method activates the subsystem and provides an instance of it to the user’s scripts.

Integrations

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Company Information

Unity
United States
docs.unity3d.com/Manual/xr-sdk.html

Videos and Screen Captures

XR SDK Screenshot 1
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Product Details

Platforms Supported
Cloud
Training
Documentation
Support
Online

XR SDK Frequently Asked Questions

Q: What kinds of users and organization types does XR SDK work with?
Q: What languages does XR SDK support in their product?
Q: What type of training does XR SDK provide?

XR SDK Product Features

XR SDK Additional Categories