TexGen is an automated heightmap texture generator written in Java. Terrain texturing is often done procedurally within modern game engines and 3D applications. However, any user looking for an altenative, need look no further than TexGen.

Features

  • Released under the GNU General Public License with full source code.
  • Supports a variety of image formats (jpg,bmp,png,gif).
  • Height-based texturing (as of v0.5)
  • 3D terrain preview (as of v0.75)
  • Slope-based texturing (coming soon in v1.0)

Project Samples

Project Activity

See All Activity >

Follow TexGen

TexGen Web Site

Other Useful Business Software
Build Agents and Models on One Platform Icon
Build Agents and Models on One Platform

Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.

Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
Try It Free
Rate This Project
Login To Rate This Project

User Ratings

★★★★★
★★★★
★★★
★★
1
0
0
0
0
ease 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5
features 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5
design 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5
support 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5

User Reviews

  • I'm currently studying game programming and I usually draw my height maps in photoshop, but my textures never really look that good since I'm not great at graphics. This program lets me import my own height map and then generates a texture that fits perfectly with it. It's very easy to use and will help make my games look a bit better while I'm learning! Thanks for a great little program!
Read more reviews >

Additional Project Details

Registered

2010-04-15