This system is designed to synchronize objects over network using a 1 server : n clients topology. In contrast to Object Replication system used in Zoidcom or RakNet this solution is developed to be very scalable using multiple threads/cpus=> MMO ready.

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License

zlib/libpng License

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Additional Project Details

Operating Systems

BSD, Linux, Windows

Intended Audience

Developers

Programming Language

C++, Python

Related Categories

Python Software Development Software, Python Networking Software, Python Multiplayer Game, C++ Software Development Software, C++ Networking Software, C++ Multiplayer Game

Registered

2009-07-29