An actor based 3D game engine developed for PC with focus on technological advances in multicore processors.

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Categories

Games, Frameworks

License

GNU Library or Lesser General Public License version 2.0 (LGPLv2)

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Host LLMs in Production With On-Demand GPUs

NVIDIA L4 GPUs. 5-second cold starts. Scale to zero when idle.

Deploy your model, get an endpoint, pay only for compute time. No GPU provisioning or infrastructure management required.
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  • Thanks for updates ;)
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Additional Project Details

Intended Audience

Developers

Programming Language

C++

Related Categories

C++ Games, C++ Frameworks

Registered

2008-06-26