Voxel raycasting engine written in C++ drawed by SFML, curently in alpha preview state. Currently rays are computed by CPU and performance is low and far away from realtime.

Features

  • Multithreading
  • Free view camera
  • Loading PNG with heightmap
  • Equirectingular sky image
  • Options in plain text file
  • Parameters configurable from running demo application

Project Samples

Project Activity

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Categories

3D Rendering, Hobbies

License

Public Domain

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SFML Voxel Raycaster Web Site

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Additional Project Details

Operating Systems

Linux

Languages

English

Intended Audience

Developers

Programming Language

C++

Related Categories

C++ 3D Rendering Software, C++ Hobbies Software

Registered

2016-03-08