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QuakeSpasm

4.8 Stars (9)
647 Downloads (This Week)
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Description

QuakeSpasm is a *Nix friendly Quake Engine based on the SDL port of the popular FitzQuake. It includes some new features, important fixes, and aims for portability and 64 bit correctness.

QuakeSpasm Web Site

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User Ratings

★★★★★
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ease 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 4 / 5
features 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 5 / 5
design 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 4 / 5
support 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 4 / 5
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User Reviews

  • 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5

    Excellent, only one detail, the side steps is very fast in walk mode. Should be slower if you are walking.

    Posted 07/29/2016
  • 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5

    Brilliant ... apart from one thing. +mlook looks up and down and side steps. -mlook looks left and right but not up and down!! How do you get a genuine Mouse Look - ie. up and down and left and right??? If I had this I'd be really happy!!!

    Posted 10/22/2015
  • 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5

    Probably the best Quake port for now. I would like to see more advanced option menu, settings such as r_oldwater, gl_texturemode, crosshair and many others have to be available not only through console and cfg file. And I wish to have better manual, so I can learn about all features of this port.

    Posted 03/18/2015
  • 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5

    Quakespasm is my favorite source port. It adds features such as scalable UI for high resolutions, music from files instead of CD and "modern" controls while keeping the original graphics and atmosphere. Speaking of graphics, this port also restores features of the original SW renderer that were lost in GLQuake, such as the warp effect on fluids which wasn't possible back then. One thing I'd like to see is an option to disable texture filtering completely to make it look just like the old SW renderer. That would be awesome :)

    Posted 02/07/2015
  • 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5

    Hi :D Nice engine... hope to see more development in ta near future. Regards, Q -Mark [0!0] qrackerjackquake@gmail.com Qracker Jack Quake youtube.com/QrackerJackQuake Gather Quake Archives quakewiki.net

    Posted 12/05/2013
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Additional Project Details

User Interface

OpenGL, Project is a 3D engine, SDL

Programming Language

C

Registered

2010-02-14

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