A physics editor, for physics based games and applications. Physics engine-independant. Renderer independent. See http://www.physicseditor.com . Supports .3ds, .obj, and .mesh (Ogre SDK) file formats and Newton, ODE, and Nvidia PhysX physics engines.
Features
- Supports .3ds, .obj, and .mesh (Ogre SDK) file formats and Newton, ODE, and Nvidia PhysX physics engines.
License
GNU Library or Lesser General Public License version 2.0 (LGPLv2)Follow Scythe Physics Editor
Other Useful Business Software
Try Google Cloud Risk-Free With $300 in Credit
Use your credit across every product. Compute, storage, AI, analytics. When it runs out, 20+ products stay free. You only pay when you choose to.
Rate This Project
Login To Rate This Project
User Reviews
-
very useful and make physic Engines easy to use and also have good GUI