Based on the great opengl tutorial website (http://nehe.gamedev.net), I am extracting some common API in a very object oriented programming fashion.
Once the API is complete, I will start porting it to more modern versions of OpenGL.
This is not really new, but it is my way of learning...

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Additional Project Details

Operating Systems

Mac, Windows

Intended Audience

Developers

User Interface

OpenGL

Programming Language

C++

Related Categories

C++ 3D Rendering Software, C++ Game Development Frameworks

Registered

2011-11-01