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README.md 2026-08-19 719 Bytes
v2.13.2 source code.tar.gz 2026-08-19 105.7 MB
v2.13.2 source code.zip 2026-08-19 107.2 MB
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[2.13.2] - 2026-08-16

Fixed

  • Issue where in a distributed authority session changing a NetworkVariable prior to changing ownership in the same call-stack would result in the NetworkVariable not being synchronized. (#4107)
  • Resolved GC allocations in some hot paths. (#4119)
  • Issue with not being able to spawn initially disabled in-scene placed objects. (#4019)
  • Issue with pre-instantiated network prefab instances being marked as in-scene placed. Now pre-instantiated network prefabs are dynamically spawned. (#4093)
  • Issue where a user could spawn runtime created NetworkObject that has a GlobalObjectIdHash of zero. These are not valid instances and will no longer be allowed to spawn. (#4093)
Source: README.md, updated 2026-08-19