Based on the neshla compiler for the nes, this framework will be composed of game libraries to control nes sound, video, mappers, interrupts and much more via macros and functions. Templates will be available to create projects from scratch easily.
Features
- Reliable input reading from 1-4 controllers
- Common NES mappers supported: MMC1, MMC3, CNROM, AXROM, BXROM...
- Sprite/Metasprite X and Y flipping
- Animated metasprites
- Object collision
- Effects stack to do updates on nmi or irq
Follow Neshla Game Framework
Other Useful Business Software
Build Data Resilience - Take the Assessment Today
Is your recovery strategy as strong as you think? Take this quick self-assessment to check your recovery readiness and gain tailored insights. In only 2 minutes, you'll learn where you fall on the recovery readiness scale.
Rate This Project
Login To Rate This Project
User Reviews
Be the first to post a review of Neshla Game Framework!