puNES is a highly accurate NES/Famicom emulator written in C++, with a focus on compatibility, cycle-accuracy, and faithful rendering of classic Nintendo hardware. It supports a wide range of mappers, has a robust set of debugging tools, and provides accurate audio and video emulation down to the scanline and pixel level. puNES is designed to run on multiple operating systems and includes a highly customizable interface with support for shaders, rewind, netplay, and recording features. It's well-suited for both casual players and preservationists seeking an authentic NES experience.
Features
- Cycle-accurate CPU, PPU, and APU emulation
- Support for a wide range of NES/Famicom mappers
- Save states, rewind, and movie recording functionality
- OpenGL and Direct3D rendering backends with shader support
- Netplay support for online multiplayer
- Built-in debugger and memory viewer for developers
- NSF player for chiptune music playback
- Input remapping with support for gamepads and hotkeys
- Cross-platform builds for Windows, Linux, and macOS
Categories
EmulatorsLicense
GNU General Public License version 3.0 (GPLv3)Follow puNES
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