This Java-application contains all required components to simulate a game of Ms. Pac-Man and let an agent learn intelligent playing behaviour using reinforcement learning and either Q-Learning or SARSA.
The framework was developed by Luuk Bom and Ruud Henken, under supervision of Marco Wiering, Department of Artificial Intelligence, University of Groningen. It formed the basis of a bachelor's thesis titled "Using reinforcement learning with relative input to train Ms. Pac-Man", L.A.M. Bom (2012).
Features
- (Graphical) simulation of the game Ms. Pac-Man
- Uses a small number of clever relative inputs to represent the game environment
- Reinforcement learning with either Q-Learning or SARSA
- Highly configurable and easy to tweak
- Results can be exported to .CSV or plotted in graphs
- Extensive documentation
Categories
Intelligent Agents, Machine Learning, Reinforcement Learning Frameworks, Reinforcement Learning Libraries, Reinforcement Learning AlgorithmsLicense
GNU General Public License version 3.0 (GPLv3)Follow Ms. Pac-Man Framework
Other Useful Business Software
Our Free Plans just got better! | Auth0
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
Rate This Project
Login To Rate This Project
User Reviews
Be the first to post a review of Ms. Pac-Man Framework!