Mosquito is an input system that, sitting on top of SDL or OIS, handles the mapping of physical input sources into virtual gamepads and mice that the programmer can work with. It supports configuration through config file, code and ingame remapping.

Features

  • Supports multiple backends (SDL, OIS, console)
  • Ingame remapping
  • Save/load mapping from XML-file.

Project Samples

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Frameworks

License

GNU Library or Lesser General Public License version 2.0 (LGPLv2)

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Additional Project Details

Operating Systems

Linux, Windows

Intended Audience

Developers

User Interface

Other toolkit, SDL

Programming Language

C++

Related Categories

C++ Frameworks

Registered

2008-08-10