Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
meandmyshadow-0.5-.glibc2.14-x86_64.AppImage | 2018-10-07 | 25.4 MB | |
meandmyshadow-0.5-src.tar.gz | 2018-10-07 | 17.5 MB | |
meandmyshadow-0.5-Win32-VS2013-Release.7z | 2018-10-07 | 16.8 MB | |
README.md | 2018-10-07 | 1.3 kB | |
Totals: 4 Items | 59.7 MB | 0 |
Me and My Shadow V0.5
Brief list of changes:
- Switch to SDL2.
- Menu theme.
- Achievement and statistics system.
- Scripting with lua.
- Pushable block.
- Improved addon dialog.
- Improved level editor user interface.
- Sizable blocks.
- Scenery blocks.
- Undo/redo in level editor originally written by squarecross.
- Added 'visible' property to blocks.
- Custom appearance of blocks.
- Various other bug fixes and minor improvements.
Translations:
- Updated Simplified Chinese, German, Russian, French and Scottish Gaelic translations.
- Added Hungarian translation by SanskritFritz.
- Added Norwegian translation by Petter Reinholdtsen and Allan Nordhøy.
- Added Ukrainian translation by eugeneloza.
Known bugs and limitations:
- No proper IME support for text box, etc.
- OSX support is broken.
- The button specification in theme file is changed, old theme may render button incorrectly in new version.
- Some achievements are not realistic, and there is a typo in achievements.
- Invisible collectible is counted in total number of collectibles.
- The scenery layer naming convention is confusing.
- The target time for tutorial level 10 seems unbeatable. Needs further investigation.
- There seems to be a random crash bug when exiting the game.