The libSquish library compresses images with the DXT standard (also known as S3TC). This standard is mainly used by OpenGL and DirectX for the lossy compression of RGBA textures.

Features

  • Conforming to the S3TC and DXT standard
  • Easy creation of compressed textures for OpenGL
  • Reentrant API for parallelization purposes
  • OpenMP support

Project Activity

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License

MIT License

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Registered

2015-03-25