landshade is a C++ library for quick tesselation of complex 3D data like terrain and other curves surfaces at different levels of detail on modern graphics hardware.

Features

  • -OpenCL accelerated terrain generation running solely on the GPU
  • -scriptable using python
  • -mostly templated modular C++ design seperating core and backends/frontends
  • -supports collision using bullet physics

Project Samples

Project Activity

See All Activity >

Categories

Games, 3D Rendering

License

GNU Library or Lesser General Public License version 2.0 (LGPLv2)

Follow landshade

landshade Web Site

Other Useful Business Software
MongoDB Atlas runs apps anywhere Icon
MongoDB Atlas runs apps anywhere

Deploy in 115+ regions with the modern database for every enterprise.

MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
Start Free
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of landshade!

Additional Project Details

Operating Systems

BSD, Linux, MinGW/MSYS2, Windows

Intended Audience

Developers, End Users/Desktop

User Interface

OpenGL

Programming Language

C++, GLSL (OpenGL Shading Language), Haskell, Python

Related Categories

Python Games, Python 3D Rendering Software, C++ Games, C++ 3D Rendering Software, Haskell Games, Haskell 3D Rendering Software, GLSL (OpenGL Shading Language) Games, GLSL (OpenGL Shading Language) 3D Rendering Software

Registered

2009-11-06