Kochol Game Engine(KGE) is an object-orianted hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games.
Features
- Object-Oriented Design
- Easy to use and flexible
- Dynamic lighting
- Projected planar shadows
- Shadow mapping
- Multitexturing
- Shader 3 support in ASM, HLSL and GLSL
- MS3D mesh, Skeletal animation
- Refraction, Reflection
- Render To Texture with Anti aliasing
- Multi Rendering Targets (MRT)
- Tile based terrain
- Fog
- Particle system
- Basic GUI
- 3D sound with OpenAL
- Rigid body physics
- Physics dynamics
- Collision Detection
- Triggers
- Joints
- Deferred shading
- Post Bloom
License
zlib/libpng License
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