h3-metal is a native MiniMax-H3 inference engine for Apple Silicon focused on generating video and audio locally with Metal. It supports prompt-to-video and prompt-to-audio workflows as well as first-frame, last-frame, image, video, and audio references. An interactive terminal session keeps prompt conditioning, the diffusion transformer, and the video decoder in memory for faster repeated generations. Users can trade speed, quality, and memory through denoising steps, layer counts, reuse modes, token reduction, internal render size, and SSD streaming. Optional terminal previews show intermediate and final frames during generation. The engine uses the original BF16 checkpoint and provides profiling tools for timing, Metal execution, tensor memory, allocations, and dispatch counts.
Features
- Native MiniMax-H3 inference on Apple Silicon
- Prompt-to-video and audio generation
- Image, video, and audio conditioning
- Interactive persistent generation sessions
- Configurable speed and memory optimizations
- Metal performance and memory profiling