| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| Lot of new changes, that might affect old projects source code.tar.gz | 2018-06-13 | 513.4 kB | |
| Lot of new changes, that might affect old projects source code.zip | 2018-06-13 | 519.8 kB | |
| README.md | 2018-06-13 | 623 Bytes | |
| Totals: 3 Items | 1.0 MB | 0 | |
New features:
-
@actarian add support for multi buffers. Using '#define BUFFER_[NUMBER]' you can fork code into different buffers. That then can be fetch at
uniform sampler2D u_buffer[NUMBER]. See the example at: https://github.com/patriciogonzalezvivo/glslCanvas/blob/master/buffers.html#L22 -
@giannif refactor the building process to use rollup, adding a proper linting and updating this project to modern JS/ES practices. Build files now can be found in
/distand/lib -
@danikaze add support for errors when WebGL doesn't load correctly
Thanks you three for you time making glslCanvas better !!!