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Lot of new changes, that might affect old projects source code.tar.gz 2018-06-13 513.4 kB
Lot of new changes, that might affect old projects source code.zip 2018-06-13 519.8 kB
README.md 2018-06-13 623 Bytes
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New features:

  • @actarian add support for multi buffers. Using '#define BUFFER_[NUMBER]' you can fork code into different buffers. That then can be fetch at uniform sampler2D u_buffer[NUMBER]. See the example at: https://github.com/patriciogonzalezvivo/glslCanvas/blob/master/buffers.html#L22

  • @giannif refactor the building process to use rollup, adding a proper linting and updating this project to modern JS/ES practices. Build files now can be found in /dist and /lib

  • @danikaze add support for errors when WebGL doesn't load correctly

Thanks you three for you time making glslCanvas better !!!

Source: README.md, updated 2018-06-13