| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| README.md | 2025-12-02 | 1.1 kB | |
| Release 16.1.0 source code.tar.gz | 2025-12-02 | 4.2 MB | |
| Release 16.1.0 source code.zip | 2025-12-02 | 5.9 MB | |
| Totals: 3 Items | 10.1 MB | 5 | |
Changes in this release: * Avoid emitting OpCapability RuntimeDescriptorArray when unnecessary * Improve compilation speed when debug infomation is enabled * Fix Debug Info for Retargeted Builtins * Support GL_EXT_shader_invocation_reorder * Add checks to coopMatMulAdd * Implement stringify operator * Add ES support for depth layout qualifier * Add debug info for hitObjectNV * Emit a DebugGlobalVariable instead of DebugLocalVariable for rayQueryEXT * Add debug info for constant variable * Improve debug line to point declaration * Fix bugs in buffer reference alignment * Reject string operands in binary and select ops * Support GL_EXT_shader_64bit_indexing * Support GLSL_EXT_uniform_buffer_unsized_array * Add semantic check for cooperative vector loads/stores * Improve the debug info name of opaque (sampler) types * Support IO mapping of combined samplers and acceleration structures * Fix bug in debug info for bool types inside SSBO/UBO * Fix bug in debug info for struct member names * Add methods for entry point and invert-y to C interface