Shader Assembly Compiler (SHARK) is a tool to perform automatic conversion from DirectX 9 pixel shader assembly language into a C++ code that performs corresponding OpenGL states setup via IHV’s propietary- or ARB-extensions.

Project Activity

See All Activity >

License

GNU Library or Lesser General Public License version 2.0 (LGPLv2)

Follow shark

shark Web Site

Other Useful Business Software
$300 Free Credits to Build on Google Cloud Icon
$300 Free Credits to Build on Google Cloud

New to Google Cloud? Get $300 in credits to explore Compute Engine, BigQuery, Cloud Run, Gemini Enterprise Agent Platform, and more.

Start your next project with $300 in free Google Cloud credit. Spin up VMs, run containers, query petabytes in BigQuery, or build agents with Gemini Enterprise Agent Platform. Once your credits are used, keep building with 20+ always-free tier products including Compute Engine, Cloud Storage, GKE, and Cloud Run functions. No commitment required—just sign up and start building.
Claim $300 Free
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of shark!

Additional Project Details

Operating Systems

Windows

Languages

English

Intended Audience

Developers

User Interface

Win32 (MS Windows)

Programming Language

C++, Delphi/Kylix, Pascal

Related Categories

Pascal Data Visualization Software, C++ Data Visualization Software, Delphi/Kylix Data Visualization Software

Registered

2003-11-08