Shader Assembly Compiler (SHARK) is a tool to perform automatic conversion from DirectX 9 pixel shader assembly language into a C++ code that performs corresponding OpenGL states setup via IHV’s propietary- or ARB-extensions.

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License

GNU Library or Lesser General Public License version 2.0 (LGPLv2)

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Additional Project Details

Operating Systems

Windows

Languages

English

Intended Audience

Developers

User Interface

Win32 (MS Windows)

Programming Language

Pascal, C++, Delphi/Kylix

Related Categories

Pascal Data Visualization Software, C++ Data Visualization Software, Delphi/Kylix Data Visualization Software

Registered

2003-11-08