DragonBonesAS is a skeletal animation framework for ActionScript 3 and Flash, designed to simplify the implementation of complex 2D animations. It separates the animation data from display logic, allowing developers to reuse assets, blend animations, and reduce draw calls. DragonBones supports the creation of character rigs, timelines, and inverse kinematics, making it popular in Flash-based game development.

Features

  • Create and control skeletal 2D animations
  • Separate animation data from display logic
  • Blend and reuse animation states
  • Timeline and bone-based animation editor
  • Reduce draw calls with mesh deformation
  • Supports Starling and Flash display lists

Project Samples

Project Activity

See All Activity >

Categories

Animation

License

MIT License

Follow DragonBonesAS

DragonBonesAS Web Site

Other Useful Business Software
Our Free Plans just got better! | Auth0 Icon
Our Free Plans just got better! | Auth0

With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.

You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
Try free now
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of DragonBonesAS!

Additional Project Details

Programming Language

ActionScript

Related Categories

ActionScript Animation Software

Registered

2025-07-04