This is an attempt to rewrite Call to Power 1 & 2 from the ground up, as the original CTP2 is quite unstable especially in multiplayer. There are various attempts already out there, based on the C++ code that was released, that improve the stability, but remove multiplayer capabilty.

This is very early stages, and non-playable. Just sharing how far I have gotten so far.

All the libraries from https://sourceforge.net/projects/momime are needed. The code is intentionally not runnable as-is, as CTP2 is still sold on GoG and Steam. So similar to other fan projects, the resources (graphics, sounds and so on) won't be included here. A tool will be included to extract them from your CTP1 and CTP2 installations. The code for this tool is already there (see ResourceConversion), just isn't packaged up in a friendly manner yet. I will improve on this once there's something actually worth downloading and running.

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GNU General Public License version 2.0 (GPLv2)

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Additional Project Details

Operating Systems

Linux, Windows

User Interface

Java Swing

Programming Language

Java

Registered

2025-10-05