The CLUNK C++ library provides support for real-time 3D(binaural) sound generation. It puts virtually no limitations on the developer; people who have experienced working with other solutions (such as SDL_Mixer or Creative OpenAL) will respect this advan

Features

  • Simply the best free C++ sound library lol
  • HRTF by KEMAR project, low-noise MDC transformation
  • Virtually infinite numbers of object and sources attached to them, no more scene management, it's all automated now, the guys who worked with OpenAL will understand
  • Sources are always relative to object and have names or ids, no more management again
  • Various distance models (the same as in OpenAL)
  • SSE optimized FFT/MDCT routines
  • Doppler effect
  • Fast support, any new features you want :)
  • SDL support, but could be built standalone as filter/renderer
  • Infinite music tracks, sample ogg streamer included.

Project Activity

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License

GNU Library or Lesser General Public License version 2.0 (LGPLv2)

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User Reviews

  • If you don't blow your own horn, no one will do it for you.
  • Clunk works wonderful.
    1 user found this review helpful.
  • Great little open source library that does what it says on the tin!
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Additional Project Details

Operating Systems

BSD, Linux, Mac, Windows

Languages

English

Intended Audience

Developers, Information Technology

User Interface

SDL

Programming Language

C++

Related Categories

C++ Audio Mixers, C++ Sound Synthesis Software

Registered

2008-10-09