CAS is a character animation library. The library is designed to be independent from render or physics engines and easy to integrate in your own project(s).
Features
- Multiple skins per character
- Multiple texture per skin
- Multiple animations per character
- Animation controls
- Animation interpolation
- Animation mixing
- Animation blending
- Animation mirroring
- Animation synchronization
- Animation fading
- Animation layering
- Custom (binary) file formats
- Inverse Kinematics
- Level of Detail
- Custom controllers
- 3DS Max exporters
- Arbitrary bones per skeleton
- Arbitrary key frames per animation
- Hardware skinning
- Software skinning
- Per bone/per animation weighting
- Per bone/per animation scaling
License
MIT LicenseFollow Character Animation System
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