A hardware accelerated Java 2D graphics library designed for cross-platform games, providing a powerful but simple interface. It focuses on real-time applications but can also be integrated into graphical user interfaces. The implementation uses JOGL (OpenGL).

Features

  • Drawing Points, Lines, Triangles, Images, Complex Shapes, Text
  • Drawing on Images, Copy current Canvas content to an Image
  • Buffered Images for procedural Image creation (like video rendering)
  • Read image content back out into buffer (Buffered Images only)
  • Transformations (Translation, Rotation, Scaling)
  • Drawing Modes (Alpha Blend, Addition, Subtraction, Multiplication, Overriding)
  • Texturing of Triangles and Shapes
  • Animation
  • Factories for common Shapes creation (Circle, Ellipse, Rectangle, etc.) and manual creation of Shapes based on outlines and cut-outs

Project Samples

Project Activity

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License

Apache License V2.0

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Additional Project Details

Operating Systems

Linux, Mac, Windows

Intended Audience

Developers

Programming Language

Java

Related Categories

Java Software Development Software, Java Graphics Software, Java Game Development Frameworks

Registered

2008-07-24