A C++/SDL/OpenGL player for the Biovision .bvh file format, which stores hierarchical motion data commonly originating from motion capture hardware. Support for the Kaydara .fbx format (a general 3D interchange format) is planned.

Project Activity

See All Activity >

License

GNU General Public License version 2.0 (GPLv2)

Follow Bioviewer Motion Data Player

Bioviewer Motion Data Player Web Site

Other Useful Business Software
Our Free Plans just got better! | Auth0 Icon
Our Free Plans just got better! | Auth0

With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.

You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
Try free now
Rate This Project
Login To Rate This Project

User Ratings

★★★★★
★★★★
★★★
★★
1
0
0
0
0
ease 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5
features 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5
design 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5
support 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5

User Reviews

  • It is very useful! now I am studying the skeleton animation in OGRE and decide to make a full use of the bvh files.These codes are very helpful.At the same time,I have read the codes for lots of days,but I cannot understand how it can read datas form bvh files??Can someone give me a hand?
Read more reviews >

Additional Project Details

Operating Systems

BSD, Linux

Languages

English

Intended Audience

Developers, End Users/Desktop, Other Audience

User Interface

X Window System (X11)

Programming Language

C++

Related Categories

C++ Games, C++ 3D Rendering Software, C++ Image Viewers, C++ Medical Software

Registered

2002-12-19