From: cal <ca...@gr...> - 2010-07-18 20:38:09
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On 19/07/10 04:51, Will J Godfrey wrote: > [ ... ] > Strange problem, most voice patches load without problems but the > following ones instantly cause yoshi to silently run away :( > > Hyper Matrix > Hyper Pad > > I suspect this is some obscure memory allocation problem, because these > are rather big patches and if you cycle through lots of other patches > first, then these one will load. I'd say that's a pretty accurate assessment. Using a memory pool on the Filters proved seriously problematic on first try, so I settled for just the smart pointer caper. But as you've demonstrated, Filter allocations are still exploding :-(. [ ... ] > ... Otherwise, processor use looks good. yeah, definitely promising. cheers. |