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From: Arndt T. <tw...@us...> - 2008-10-18 12:33:15
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Hi Robert, Robert Märtin schrieb: > My modification of Rendertexture.cpp screwed up the grayscale mode. To > be able to deal with Grayscale, RGB and single channel, I had to add > this fix to Rendertexture.cpp. (Around line 700): The patch has now been merged. Sorry for the delay. > In summary: The RGB / single channel camera now works for "low" numbers of > sensors & effectors. Beyond 214 sensors/effectors i either get segfaults or"-1" > output. The former seems to be a yars problem, the latter a client problem. > I'll look into that. This should also be fixed. The problem was due to udp buffer overflows depending on the operating system configuration. Please see the latest svn commits and the wiki. Cheers, Arndt |