We are playing a game where the GM will give us Gestalt levels as rewards - so in the attached sheet I am Monk1/Warpriest 10 with 4 Gestalt Pathfinder Delver levels.
The issue we see is
- If I leave Gestalt levels 5 and up empty (including stat choices), the level up bar breaks and stats don't calculate
- If we fill in the class choice with the same class as the main progression, benefits scale badly (for example doubling up warpriest gives future warpriest level benefits like lvl 15 combat feat)
We work around this by filling in the stats but leaving the gestalt class choice empty, but that does leave the level up bar busted (and maybe other hidden things as well?)
If possible can we add either
- support for Gestalt levels < main levels
- or detect when the gestalt class matches the main class for that level and not include it in class level calcs
Ok, I think I've fixed this up for the next release. Your "total levels" will just count as the side with the most levels input, so for this character it will just be 11. This should also fix up any similar issues with anything else that depends on your total levels.
Thanks for the report!