From: Peter V. <Pet...@es...> - 2002-03-16 16:08:24
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> If we need a fast but crappy generator, an > > inline vnl_sample_fast() > > with a simple lcrng would probably be a good plan? > Although.... just read this on gamasutra: > ... Well, it's probably a good idea to collect several RNGs in a single header (and/or source) file in vnl, then it's up to the user to choose. One simple RNG is already in vnl_sample: vnl_sample_seed = (vnl_sample_seed*16807)%2147483647L; Peter. |