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VRECKO - Source Codes Commit Log


Commit Date  
[r66] by gream1024

Changes in TerrainNavigation branch merged into Trunk.

2014-04-10 15:22:25 Tree
[r65] by gream1024

Terrain Navigation refactoring

2014-04-10 13:02:14 Tree
[r64] by gream1024

Terrain Navigation - camera limitations probably fixed - still need refactoring.

2014-04-08 19:55:07 Tree
[r63] by tisovcik

Nature plug-in update. Functionality of Landmass ability extended.

1.) TinData and TinMesh now support pre-processed TINs stored as a combination of *.obj and *.area files. However, several methods inherited from LandData and LandMesh (such as LinearStretch() or ComputeAltitudeAt()) still lack implementation.
2.) TinProperties now includes new (required) property TextureQuality which specifies size of the final resulting texture.

2014-04-08 18:42:43 Tree
[r62] by gream1024

Terrain Navigation - orbiting almost work, zooming improved.

2014-04-08 10:00:54 Tree
[r61] by gream1024

Terrain Navigation - orbiting improved.

2014-04-07 19:19:27 Tree
[r60] by gream1024

HelloWorld - simplest message processing added.

2014-04-07 16:56:41 Tree
[r59] by gream1024

vrecko - only objects with MOVABLE flag set on true are now movable.

TerrainNavigation - orbiting improved,

ArtKit - empty template of new Art Technique: 'Subdivision Surface' added.

2014-04-07 12:33:00 Tree
[r58] by gream1024

Terrain Navigation - semi-functional orbiting.

2014-04-06 18:11:13 Tree
[r57] by gream1024

Land ability merged from trunk...
terrain navigation updated
some refactoring through vrecko...

2014-04-04 17:34:27 Tree
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