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From: Peter B. <p.h...@bh...> - 2009-12-01 01:15:45
|
Dear Daniel I do not understand what it is you want to do. Perhaps vpython is not the right package. Have you looked at Geogebra? Regards Peter P.H...@bh... +44 (0) 121 475 3029 ________________________________ From: Daniel [mailto:boy...@gm...] Sent: Mon 30-Nov-09 11:55 PM To: vis...@li... Subject: [Visualpython-users] Intersection Calculations Hi folks, Is it possible to use vpython to compute intersections with simple geometrical objects such has rays and planes? Could you point me in the right direction. Best regards, Daniel ------------------------------------------------------------------------------ Join us December 9, 2009 for the Red Hat Virtual Experience, a free event focused on virtualization and cloud computing. Attend in-depth sessions from your desk. Your couch. Anywhere. http://p.sf.net/sfu/redhat-sfdev2dev _______________________________________________ Visualpython-users mailing list Vis...@li... https://lists.sourceforge.net/lists/listinfo/visualpython-users |
From: Daniel <boy...@gm...> - 2009-11-30 23:55:55
|
Hi folks, Is it possible to use vpython to compute intersections with simple geometrical objects such has rays and planes? Could you point me in the right direction. Best regards, Daniel |
From: Chris C. <scc...@gm...> - 2009-11-30 10:20:38
|
On Sat, Nov 28, 2009 at 6:56 PM, Gary Pajer <gar...@gm...> wrote: > PyLab is new to me, but I am familiar with pylab (matplotlib sub). I also > strongly suspect that matplotlib is what you want. You don't say what > platform you are on, but matplotlib is included in the Ubuntu installation > repository. I've found the easiest way to install matplotlib on WinXP is > using the stand-alone installer on their website. I think they offer an > "easy_install" option, but I've gotten tied up in knots with that from time > to time. > > Now, since Bruce brought it up ... > > One problem with "from pylab import *" is that matplotlib overwrites some > numpy functions, for example linspace(). I don't know why or how that > happened, but the two functions behave differently. People probably expect > the numpy behavior, but unexpectedly get the matplotlib behavior. > > Perhaps PyLab does away with this conflict. I don't know. > That is incorrect: In [1]: import pylab as pl In [2]: pl.linspace Out[2]: <function linspace at 0x2763c80> In [3]: import numpy as np In [4]: np.linspace Out[4]: <function linspace at 0x2763c80> They are the same function. > > > On Thu, Nov 19, 2009 at 4:10 PM, Bruce Sherwood <Bru...@nc...> > wrote: >> >> After a bit of googling, the situation seems to be this: >> >> matplotlib (http://matplotlib.sourceforge.net) is a Python 2d plotting >> library >> which includes a module named pylab. I'm guessing that's what you're >> looking for. >> >> A confusing factor is that at http://www.scipy.org/PyLab there is a >> discussion >> that starts out with this: >> >> See the following post for further discussion of the difference between >> the >> vision for a new PyLab expressed on this page, and the existing pylab >> package >> which is part of matplotlib: >> http://www.nabble.com/pylab-td24910613.html >> >> Incidentally, the www.scipy.org/PyLab discussion makes a case for a new >> pylab to >> be invoked as "from pylab import *" which would import a bunch of stuff >> almost >> anyone doing scientific processing will need (including numpy and scipy), >> rather >> like the current situation with Visual. The essayist then says, foreseeing >> objections, "But there are so many names! Not really. from scipy import * >> brings >> in about 20 subpackages (i.e. signal such that you still need to do >> signal.ifft, >> but not scipy.signal.ifft) and only 15 new symbols." >> >> Bruce Sherwood >> >> marco bittelli wrote: >> > I am trying to install pylab for python 2.6, but I have problem finding >> > the package (even in the main Python website). >> > >> > >> > >> > Could you help me ? >> > >> > >> > >> > Marco >> > >> > >> > >> > Marco Bittelli, Ph.D. >> > >> > Department of Agro-Environmental Science and Technology >> > >> > University of Bologna, Italy >> > >> > Viale Fanin, 44. >> > >> > 40125, Bologna, Italy >> > >> > email:mar...@un... >> > >> > http://www.dista.unibo.it/~bittelli >> >> >> ------------------------------------------------------------------------------ >> Let Crystal Reports handle the reporting - Free Crystal Reports 2008 >> 30-Day >> trial. Simplify your report design, integration and deployment - and focus >> on >> what you do best, core application coding. Discover what's new with >> Crystal Reports now. http://p.sf.net/sfu/bobj-july >> _______________________________________________ >> Visualpython-users mailing list >> Vis...@li... >> https://lists.sourceforge.net/lists/listinfo/visualpython-users > > > ------------------------------------------------------------------------------ > Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day > trial. Simplify your report design, integration and deployment - and focus > on > what you do best, core application coding. Discover what's new with > Crystal Reports now. http://p.sf.net/sfu/bobj-july > _______________________________________________ > Visualpython-users mailing list > Vis...@li... > https://lists.sourceforge.net/lists/listinfo/visualpython-users > > |
From: Michele M. <mat...@gm...> - 2009-11-28 18:54:55
|
To use pylab properly in a program you should use the object oriented way: import numpy as np import scipy as sp import matplotlib.pyplot as plt then use them accordingly to your need. The quick use of the console interface a la matlab to try thing can be done using ipython, but should be used only on a try and errors scheme. Some example here: http://www.slideshare.net/mattions/scipy-numpy-and-friends Cheers, Michele On Sat, Nov 28, 2009 at 5:56 PM, Gary Pajer <gar...@gm...> wrote: > PyLab is new to me, but I am familiar with pylab (matplotlib sub). I also > strongly suspect that matplotlib is what you want. You don't say what > platform you are on, but matplotlib is included in the Ubuntu installation > repository. I've found the easiest way to install matplotlib on WinXP is > using the stand-alone installer on their website. I think they offer an > "easy_install" option, but I've gotten tied up in knots with that from time > to time. > > Now, since Bruce brought it up ... > > One problem with "from pylab import *" is that matplotlib overwrites some > numpy functions, for example linspace(). I don't know why or how that > happened, but the two functions behave differently. People probably expect > the numpy behavior, but unexpectedly get the matplotlib behavior. > > Perhaps PyLab does away with this conflict. I don't know. > > > > > On Thu, Nov 19, 2009 at 4:10 PM, Bruce Sherwood <Bru...@nc...>wrote: > >> After a bit of googling, the situation seems to be this: >> >> matplotlib (http://matplotlib.sourceforge.net) is a Python 2d plotting >> library >> which includes a module named pylab. I'm guessing that's what you're >> looking for. >> >> A confusing factor is that at http://www.scipy.org/PyLab there is a >> discussion >> that starts out with this: >> >> See the following post for further discussion of the difference between >> the >> vision for a new PyLab expressed on this page, and the existing pylab >> package >> which is part of matplotlib: >> http://www.nabble.com/pylab-td24910613.html >> >> Incidentally, the www.scipy.org/PyLab discussion makes a case for a new >> pylab to >> be invoked as "from pylab import *" which would import a bunch of stuff >> almost >> anyone doing scientific processing will need (including numpy and scipy), >> rather >> like the current situation with Visual. The essayist then says, foreseeing >> objections, "But there are so many names! Not really. from scipy import * >> brings >> in about 20 subpackages (i.e. signal such that you still need to do >> signal.ifft, >> but not scipy.signal.ifft) and only 15 new symbols." >> >> Bruce Sherwood >> >> marco bittelli wrote: >> > I am trying to install pylab for python 2.6, but I have problem finding >> > the package (even in the main Python website). >> > >> > >> > >> > Could you help me ? >> > >> > >> > >> > Marco >> > >> > >> > >> > Marco Bittelli, Ph.D. >> > >> > Department of Agro-Environmental Science and Technology >> > >> > University of Bologna, Italy >> > >> > Viale Fanin, 44. >> > >> > 40125, Bologna, Italy >> > >> > email:mar...@un... <email%3Am...@un...> >> > >> > http://www.dista.unibo.it/~bittelli<http://www.dista.unibo.it/%7Ebittelli> >> >> >> ------------------------------------------------------------------------------ >> Let Crystal Reports handle the reporting - Free Crystal Reports 2008 >> 30-Day >> trial. Simplify your report design, integration and deployment - and focus >> on >> what you do best, core application coding. Discover what's new with >> Crystal Reports now. http://p.sf.net/sfu/bobj-july >> _______________________________________________ >> Visualpython-users mailing list >> Vis...@li... >> https://lists.sourceforge.net/lists/listinfo/visualpython-users >> > > > > ------------------------------------------------------------------------------ > Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day > trial. Simplify your report design, integration and deployment - and focus > on > what you do best, core application coding. Discover what's new with > Crystal Reports now. http://p.sf.net/sfu/bobj-july > _______________________________________________ > Visualpython-users mailing list > Vis...@li... > https://lists.sourceforge.net/lists/listinfo/visualpython-users > > |
From: Gary P. <gar...@gm...> - 2009-11-28 17:56:16
|
PyLab is new to me, but I am familiar with pylab (matplotlib sub). I also strongly suspect that matplotlib is what you want. You don't say what platform you are on, but matplotlib is included in the Ubuntu installation repository. I've found the easiest way to install matplotlib on WinXP is using the stand-alone installer on their website. I think they offer an "easy_install" option, but I've gotten tied up in knots with that from time to time. Now, since Bruce brought it up ... One problem with "from pylab import *" is that matplotlib overwrites some numpy functions, for example linspace(). I don't know why or how that happened, but the two functions behave differently. People probably expect the numpy behavior, but unexpectedly get the matplotlib behavior. Perhaps PyLab does away with this conflict. I don't know. On Thu, Nov 19, 2009 at 4:10 PM, Bruce Sherwood <Bru...@nc...>wrote: > After a bit of googling, the situation seems to be this: > > matplotlib (http://matplotlib.sourceforge.net) is a Python 2d plotting > library > which includes a module named pylab. I'm guessing that's what you're > looking for. > > A confusing factor is that at http://www.scipy.org/PyLab there is a > discussion > that starts out with this: > > See the following post for further discussion of the difference between the > vision for a new PyLab expressed on this page, and the existing pylab > package > which is part of matplotlib: > http://www.nabble.com/pylab-td24910613.html > > Incidentally, the www.scipy.org/PyLab discussion makes a case for a new > pylab to > be invoked as "from pylab import *" which would import a bunch of stuff > almost > anyone doing scientific processing will need (including numpy and scipy), > rather > like the current situation with Visual. The essayist then says, foreseeing > objections, "But there are so many names! Not really. from scipy import * > brings > in about 20 subpackages (i.e. signal such that you still need to do > signal.ifft, > but not scipy.signal.ifft) and only 15 new symbols." > > Bruce Sherwood > > marco bittelli wrote: > > I am trying to install pylab for python 2.6, but I have problem finding > > the package (even in the main Python website). > > > > > > > > Could you help me ? > > > > > > > > Marco > > > > > > > > Marco Bittelli, Ph.D. > > > > Department of Agro-Environmental Science and Technology > > > > University of Bologna, Italy > > > > Viale Fanin, 44. > > > > 40125, Bologna, Italy > > > > email:mar...@un... <email%3Am...@un...> > > > > http://www.dista.unibo.it/~bittelli<http://www.dista.unibo.it/%7Ebittelli> > > > ------------------------------------------------------------------------------ > Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day > trial. Simplify your report design, integration and deployment - and focus > on > what you do best, core application coding. Discover what's new with > Crystal Reports now. http://p.sf.net/sfu/bobj-july > _______________________________________________ > Visualpython-users mailing list > Vis...@li... > https://lists.sourceforge.net/lists/listinfo/visualpython-users > |
From: Symion <kn...@ip...> - 2009-11-28 03:20:12
|
Lenore Horner wrote: > I've made some vpython simulations of varying degrees of > sophistication. If you are interested, you can find them here > <http://www.siue.edu/%7Elhorner/VPython/VPython.html>. Bruce, I > don't know how things get into the contributed programs, but if you > think any are worthy, you are welcome to post them there. > > Iterative set of simulations looking at falling drops without and then > with air resistance. > > A simulation with extensive user controls for air resistance in > projectile motion. Thank you, Bruce, for your help with this. This > requires the posted modified controls module. > > A simulation of Newton's cannon with too small a velocity in > comparison to falling-through-the-center-of-the-Earth in once case > assuming all Earth's mass is at the center and in the other assuming a > uniform density for the Earth. (All of this assumes a spherical Earth.) > > Lenore Horner > physics > SIUE > Hi there Lenore, Nice to see some open source programs being shared around. Just a slight problem with a link in your web page force drops to separate vpython source <http://www.siue.edu/%7Elhorner/VPython/drops-falling-through-air/drops-splat.py> has the following extraneous info attached. %7Elhorner/VPython/drops-falling-through-air/drops-splat.py%3Eair%20resistance%20plus%20going%20splat%3C/a%3E%3Cp%3EIf%20you%20run%20a%20few%20of%20the%20last%20two%20simulations,%20you%20will%20see%20things%20behaving%20more%20like%20soap%20bubbles%20than%20any%20ball%20or%20rain%20drop%20I%20ever%20saw.%20%20That%20is%20fixed%20here.%3C/p%3E%3Ca%20href= Symion |
From: Lenore H. <lh...@si...> - 2009-11-28 02:47:30
|
I've made some vpython simulations of varying degrees of sophistication. If you are interested, you can find them here. Bruce, I don't know how things get into the contributed programs, but if you think any are worthy, you are welcome to post them there. Iterative set of simulations looking at falling drops without and then with air resistance. A simulation with extensive user controls for air resistance in projectile motion. Thank you, Bruce, for your help with this. This requires the posted modified controls module. A simulation of Newton's cannon with too small a velocity in comparison to falling-through-the-center-of-the-Earth in once case assuming all Earth's mass is at the center and in the other assuming a uniform density for the Earth. (All of this assumes a spherical Earth.) Lenore Horner physics SIUE |
From: Symion <kn...@ip...> - 2009-11-26 11:40:06
|
Hi there, I have made a few modifications to the original. I have included the show_rendertime=True and combined the star and magnetic field objects. They all add up to 200,000 points + two circles and two spheres. Source: Shell_5.py <http://home.iprimus.com.au/knoware/webpage/Shell_5.py> I get cycle: 2445 render: 342 on my ASUS laptop. Bruce Sherwood wrote: > Interesting. On a Del XPS M1330 laptop with NVIDIA 8400M GS graphics > performance is pretty good, with decent rotate and zoom. When I set > scene.show_rendertime = True, I get this report: > > cycle: 200 render: 50 > > This means that it takes 50 ms to render the scene, and there are 200 ms > between renders. This behavior is a bit strange, in that Visual attempts > to balance computation and rendering, so with a render time of 50 ms I > would have expected a cycle time of 100 ms (50 ms computation, 50 ms > render). > > Bruce Sherwood > > Symion wrote: > >> Hi there, >> Here is another program dealing with large numbers of objects >> (200,000 points)! >> >> Source: Shell_2.py <http://home.iprimus.com.au/knoware/webpage/Shell_2.py> >> >> This is a Stellar Anatomy type demonstration. >> >> Symion >> > > ------------------------------------------------------------------------------ > Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day > trial. Simplify your report design, integration and deployment - and focus on > what you do best, core application coding. Discover what's new with > Crystal Reports now. http://p.sf.net/sfu/bobj-july > _______________________________________________ > Visualpython-users mailing list > Vis...@li... > https://lists.sourceforge.net/lists/listinfo/visualpython-users > > |
From: Symion <kn...@ip...> - 2009-11-26 03:13:28
|
Bruce Sherwood wrote: > Interesting. On a Del XPS M1330 laptop with NVIDIA 8400M GS graphics > performance is pretty good, with decent rotate and zoom. When I set > scene.show_rendertime = True, I get this report: > > cycle: 200 render: 50 > > This means that it takes 50 ms to render the scene, and there are 200 ms > between renders. This behavior is a bit strange, in that Visual attempts > to balance computation and rendering, so with a render time of 50 ms I > would have expected a cycle time of 100 ms (50 ms computation, 50 ms > render). > > Bruce Sherwood > > Symion wrote: > >> Hi there, >> Here is another program dealing with large numbers of objects >> (200,000 points)! >> >> Source: Shell_2.py <http://home.iprimus.com.au/knoware/webpage/Shell_2.py> >> >> This is a Stellar Anatomy type demonstration. >> >> Symion >> > > ------------------------------------------------------------------------------ > Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day > trial. Simplify your report design, integration and deployment - and focus on > what you do best, core application coding. Discover what's new with > Crystal Reports now. http://p.sf.net/sfu/bobj-july > _______________________________________________ > Visualpython-users mailing list > Vis...@li... > https://lists.sourceforge.net/lists/listinfo/visualpython-users > > Hi there, I have found that by carefully selecting rate(x), the response performance can be improved. A faster response can be achieved by changing self.type=1, this selects the square shape for points instead of round. However if you change self.size=1 then each point size depends on the reciprocal of the distance from the center, that really slows things down, but gives a very pleasing globular effect. I'm left wondering what else I can use it for? Maybe a Brownian motion generator to get the whole thing boiling! |
From: Bruce S. <Bru...@nc...> - 2009-11-25 21:14:19
|
Interesting. On a Del XPS M1330 laptop with NVIDIA 8400M GS graphics performance is pretty good, with decent rotate and zoom. When I set scene.show_rendertime = True, I get this report: cycle: 200 render: 50 This means that it takes 50 ms to render the scene, and there are 200 ms between renders. This behavior is a bit strange, in that Visual attempts to balance computation and rendering, so with a render time of 50 ms I would have expected a cycle time of 100 ms (50 ms computation, 50 ms render). Bruce Sherwood Symion wrote: > Hi there, > Here is another program dealing with large numbers of objects > (200,000 points)! > > Source: Shell_2.py <http://home.iprimus.com.au/knoware/webpage/Shell_2.py> > > This is a Stellar Anatomy type demonstration. > > Symion |
From: Bruce S. <Bru...@nc...> - 2009-11-25 21:11:44
|
Here is an example: from visual import * f = frame(pos=(2,1,0)) b = box(frame=f, pos=(-3,1,1), size=(.2,.2,.2)) print b.pos print f.frame_to_world(b.pos) print f.world_to_frame(vector(2,1,0)) This yields <-3, 1, 1> <-1, 2, 1> <0, 0, 0> Bruce Sherwood ale ale wrote: > Hi > > I need help to determine the position of an object that is part of a > frame and I don't really understand how to use > * > world_pos = f.frame_to_world (frame_pos) * > > found in online documentation and I'm looking for some examples > > I use a class to define the frame that is composed by a main frame that > contains two frames composed by many objects. > The object ( a servo) is composed by two parts (servo_box and > servo_frame), I can turn the servo_frame arround its axis , but I need > to connect two servo to create a joint like hip, knee .... > Could you show me some examples or documentation that I can study to > better understand how to calculate the points I need? > > > AleAle99 > > > > code like this: > > class ServoWithFrame(): > > def __init__ (self,offset=(0,0,0)): > > self.servo =frame(pos=offset) > > self.servo_box =frame(frame=self.servo) > self.servo_asse =frame(frame=self.servo) > > self.main_box =box(frame=self.servo_box, > pos=(offset),axis=(self.servo_box.lenght,0,0), height = > self.servo_box.height, width > =self.servo_box.width,color=(0.4,0.4,0.4),material=materials.plastic) > self.secondary_box= box(frame=self.servo_box, > pos=((self.main_box.x -(self.servo_box.lenght > -self.servo_box.lenghtb)/2. ),(self.main_box.y+ > self.servo_box.heightb/2.+self.servo_box.height/2.),self.main_box.z > ),axis=(self.servo_box.lenghtb,0,0), height = self.servo_box.heightb, > width =self.servo_box.width,color=(0.4,0.4,0.4),material=materials.plastic) > self.motor_cyl= cylinder (frame=self.servo_box, > pos=((self.main_box.x + self.servo_box.lenghtb/2. - self.servo_box.motor > ),(self.main_box.y -self.servo_box.height -self.servo_box.heightb/2.+1.5 > ),self.main_box.z ), axis=(0,self.servo_box.motor,0), radius > =self.servo_box.width/2.,color=(0.4,0.4,0.4),material=materials.plastic) > self.motor_main= cylinder (frame=self.servo_asse, > pos=((self.main_box.x - self.servo_box.lenght/2. + > self.servo_box.width/2. ),(self.main_box.y -self.servo_box.height/2 - > self.servo_box.attacw),self.main_box.z ), > axis=(0,self.servo_box.attacl,0), radius =self.servo_box.attacw/2., > color=(0.9,0.9,0.95),material=materials.plastic) > self.motor_cylb= cylinder (frame=self.servo_box, > pos=(self.motor_main.x ,self.motor_main.y+ self.servo_box.height+ > self.servo_box.heightb+4.5,self.motor_main.z ), axis=(0,2,0), radius > =self.servo_box.motor/2.,color=(0.4,0.4,0.4),material=materials.plastic) > > self.servo_frame =frame(frame=self.servo) > self.left_circle = cylinder (frame=self.servo_frame, pos = > self.motor_cylb.pos,radius =self.servo_frame.width/2., > lenght=self.servo_frame.thick,material=materials.rough) > self.left_box =box(frame=self.servo_frame, > pos=(self.left_circle.x+0.5,self.left_circle.y > -(self.servo_frame.width/2. -1) , self.left_circle.z), height = > self.servo_frame.height-self.servo_frame.width/2., width > =self.servo_frame.width, > lenght=self.servo_frame.thick,material=materials.rough) > self.right_circle = cylinder (frame=self.servo_frame, > pos=(self.left_circle.x + self.servo_frame.lenght - > self.servo_frame.thick,self.left_circle.y,self.left_circle.z), radius > =self.servo_frame.width/2., > lenght=self.servo_frame.thick,material=materials.rough) > self.right_box =box(frame=self.servo_frame, > pos=(self.right_circle.x+0.5,self.right_circle.y-(self.servo_frame.width/2. > -1) , self.right_circle.z), height = > self.servo_frame.height-self.servo_frame.width/2., width > =self.servo_frame.width, > lenght=self.servo_frame.thick,material=materials.rough) > > self.low_box = box(frame=self.servo_frame, > pos=(self.left_circle.x+self.servo_frame.lenght/2.,self.left_circle.y-self.servo_frame.width/2. > - (self.servo_frame.height-self.servo_frame.width) - > self.servo_frame.thick > ,self.left_circle.z),axis=(self.servo_frame.lenght,0,0), height = 1, > width =self.servo_frame.width,material=materials.rough) > self.side_dx = box(frame=self.servo_frame, pos=(self.low_box.x > -self.servo_frame.thick/2. > ,self.low_box.y+1,self.low_box.z+self.servo_frame.width/2),axis=(self.servo_frame.lenght-4*self.servo_frame.thick,0,0), > height = 3, width =self.servo_frame.thick,material=materials.rough) > self.side_sx = box(frame=self.servo_frame, pos=(self.low_box.x > -self.servo_frame.thick/2. > ,self.low_box.y+1,self.low_box.z-self.servo_frame.width/2),axis=(self.servo_frame.lenght-4*self.servo_frame.thick,0,0), > height = 3, width =self.servo_frame.thick,material=materials.rough) > > > ------------------------------------------------------------------------ > > ------------------------------------------------------------------------------ > Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day > trial. Simplify your report design, integration and deployment - and focus on > what you do best, core application coding. Discover what's new with > Crystal Reports now. http://p.sf.net/sfu/bobj-july > > > ------------------------------------------------------------------------ > > _______________________________________________ > Visualpython-users mailing list > Vis...@li... > https://lists.sourceforge.net/lists/listinfo/visualpython-users |
From: Bruce S. <Bru...@nc...> - 2009-11-25 21:01:46
|
But please edit the file to delete repetitious compile actions; otherwise the file will be too large. The message you received indicates that you were able to compile all the C++ files but that some needed libraries are not installed, so that the linking loader could not complete the creation of the binary. Bruce Sherwood TH Chew wrote: > Hi, > > I suggest you to look at the "build.log" under the folder "src". And > maybe you can post your "build.log" here and see. > > On Wed, Nov 25, 2009 at 2:15 AM, Ramakrishnan <nr...@gm... > <mailto:nr...@gm...>> wrote: > > I am trying to install vpython on a FC11. I am getting the usual > cvisualmodule.lo and I had forgotten the work around for this. > Please let me know how to get around this. The relevant part > of my make is as follows > > Making all in src > make[1]: Entering directory `/usr/local/visual-5.13_release/src' > Compiling ./python/cvisualmodule.cpp ... > make[1]: *** [cvisualmodule.lo] Error 1 > make[1]: Leaving directory `/usr/local/visual-5.13_release/src' > make: *** [all-recursive] Error 1 > > > Thanks in advance > > Cheers > Ram > > -- > Ramakrishnan N. > Complex Fluids and Biophysics Group > Department of Physics > IIT Madras > > Success has thousand fathers while failure is an orphan :-) > > ------------------------------------------------------------------------------ > Let Crystal Reports handle the reporting - Free Crystal Reports 2008 > 30-Day > trial. Simplify your report design, integration and deployment - and > focus on > what you do best, core application coding. Discover what's new with > Crystal Reports now. http://p.sf.net/sfu/bobj-july > _______________________________________________ > Visualpython-users mailing list > Vis...@li... > <mailto:Vis...@li...> > https://lists.sourceforge.net/lists/listinfo/visualpython-users > > > > > -- > Regards, > THChew > > > ------------------------------------------------------------------------ > > ------------------------------------------------------------------------------ > Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day > trial. Simplify your report design, integration and deployment - and focus on > what you do best, core application coding. Discover what's new with > Crystal Reports now. http://p.sf.net/sfu/bobj-july > > > ------------------------------------------------------------------------ > > _______________________________________________ > Visualpython-users mailing list > Vis...@li... > https://lists.sourceforge.net/lists/listinfo/visualpython-users |
From: TH C. <teo...@gm...> - 2009-11-25 02:10:09
|
Hi, I suggest you to look at the "build.log" under the folder "src". And maybe you can post your "build.log" here and see. On Wed, Nov 25, 2009 at 2:15 AM, Ramakrishnan <nr...@gm...> wrote: > I am trying to install vpython on a FC11. I am getting the usual > cvisualmodule.lo and I had forgotten the work around for this. > Please let me know how to get around this. The relevant part > of my make is as follows > > Making all in src > make[1]: Entering directory `/usr/local/visual-5.13_release/src' > Compiling ./python/cvisualmodule.cpp ... > make[1]: *** [cvisualmodule.lo] Error 1 > make[1]: Leaving directory `/usr/local/visual-5.13_release/src' > make: *** [all-recursive] Error 1 > > > Thanks in advance > > Cheers > Ram > > -- > Ramakrishnan N. > Complex Fluids and Biophysics Group > Department of Physics > IIT Madras > > Success has thousand fathers while failure is an orphan :-) > > > ------------------------------------------------------------------------------ > Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day > trial. Simplify your report design, integration and deployment - and focus > on > what you do best, core application coding. Discover what's new with > Crystal Reports now. http://p.sf.net/sfu/bobj-july > _______________________________________________ > Visualpython-users mailing list > Vis...@li... > https://lists.sourceforge.net/lists/listinfo/visualpython-users > > -- Regards, THChew |
From: ale a. <ale...@gm...> - 2009-11-24 20:23:42
|
Hi I need help to determine the position of an object that is part of a frame and I don't really understand how to use * world_pos = f.frame_to_world (frame_pos) * found in online documentation and I'm looking for some examples I use a class to define the frame that is composed by a main frame that contains two frames composed by many objects. The object ( a servo) is composed by two parts (servo_box and servo_frame), I can turn the servo_frame arround its axis , but I need to connect two servo to create a joint like hip, knee .... Could you show me some examples or documentation that I can study to better understand how to calculate the points I need? AleAle99 code like this: class ServoWithFrame(): def __init__ (self,offset=(0,0,0)): self.servo =frame(pos=offset) self.servo_box =frame(frame=self.servo) self.servo_asse =frame(frame=self.servo) self.main_box =box(frame=self.servo_box, pos=(offset),axis=(self.servo_box.lenght,0,0), height = self.servo_box.height, width =self.servo_box.width,color=(0.4,0.4,0.4),material=materials.plastic) self.secondary_box= box(frame=self.servo_box, pos=((self.main_box.x -(self.servo_box.lenght -self.servo_box.lenghtb)/2. ),(self.main_box.y+ self.servo_box.heightb/2.+self.servo_box.height/2.),self.main_box.z ),axis=(self.servo_box.lenghtb,0,0), height = self.servo_box.heightb, width =self.servo_box.width,color=(0.4,0.4,0.4),material=materials.plastic) self.motor_cyl= cylinder (frame=self.servo_box, pos=((self.main_box.x + self.servo_box.lenghtb/2. - self.servo_box.motor ),(self.main_box.y -self.servo_box.height -self.servo_box.heightb/2.+1.5 ),self.main_box.z ), axis=(0,self.servo_box.motor,0), radius =self.servo_box.width/2.,color=(0.4,0.4,0.4),material=materials.plastic) self.motor_main= cylinder (frame=self.servo_asse, pos=((self.main_box.x - self.servo_box.lenght/2. + self.servo_box.width/2. ),(self.main_box.y -self.servo_box.height/2 - self.servo_box.attacw),self.main_box.z ), axis=(0,self.servo_box.attacl,0), radius =self.servo_box.attacw/2., color=(0.9,0.9,0.95),material=materials.plastic) self.motor_cylb= cylinder (frame=self.servo_box, pos=(self.motor_main.x ,self.motor_main.y+ self.servo_box.height+ self.servo_box.heightb+4.5,self.motor_main.z ), axis=(0,2,0), radius =self.servo_box.motor/2.,color=(0.4,0.4,0.4),material=materials.plastic) self.servo_frame =frame(frame=self.servo) self.left_circle = cylinder (frame=self.servo_frame, pos = self.motor_cylb.pos,radius =self.servo_frame.width/2., lenght=self.servo_frame.thick,material=materials.rough) self.left_box =box(frame=self.servo_frame, pos=(self.left_circle.x+0.5,self.left_circle.y -(self.servo_frame.width/2. -1) , self.left_circle.z), height = self.servo_frame.height-self.servo_frame.width/2., width =self.servo_frame.width, lenght=self.servo_frame.thick,material=materials.rough) self.right_circle = cylinder (frame=self.servo_frame, pos=(self.left_circle.x + self.servo_frame.lenght - self.servo_frame.thick,self.left_circle.y,self.left_circle.z), radius =self.servo_frame.width/2., lenght=self.servo_frame.thick,material=materials.rough) self.right_box =box(frame=self.servo_frame, pos=(self.right_circle.x+0.5,self.right_circle.y-(self.servo_frame.width/2. -1) , self.right_circle.z), height = self.servo_frame.height-self.servo_frame.width/2., width =self.servo_frame.width, lenght=self.servo_frame.thick,material=materials.rough) self.low_box = box(frame=self.servo_frame, pos=(self.left_circle.x+self.servo_frame.lenght/2.,self.left_circle.y-self.servo_frame.width/2. - (self.servo_frame.height-self.servo_frame.width) - self.servo_frame.thick ,self.left_circle.z),axis=(self.servo_frame.lenght,0,0), height = 1, width =self.servo_frame.width,material=materials.rough) self.side_dx = box(frame=self.servo_frame, pos=(self.low_box.x -self.servo_frame.thick/2. ,self.low_box.y+1,self.low_box.z+self.servo_frame.width/2),axis=(self.servo_frame.lenght-4*self.servo_frame.thick,0,0), height = 3, width =self.servo_frame.thick,material=materials.rough) self.side_sx = box(frame=self.servo_frame, pos=(self.low_box.x -self.servo_frame.thick/2. ,self.low_box.y+1,self.low_box.z-self.servo_frame.width/2),axis=(self.servo_frame.lenght-4*self.servo_frame.thick,0,0), height = 3, width =self.servo_frame.thick,material=materials.rough) |
From: Ramakrishnan <nr...@gm...> - 2009-11-24 18:15:13
|
I am trying to install vpython on a FC11. I am getting the usual cvisualmodule.lo and I had forgotten the work around for this. Please let me know how to get around this. The relevant part of my make is as follows Making all in src make[1]: Entering directory `/usr/local/visual-5.13_release/src' Compiling ./python/cvisualmodule.cpp ... make[1]: *** [cvisualmodule.lo] Error 1 make[1]: Leaving directory `/usr/local/visual-5.13_release/src' make: *** [all-recursive] Error 1 Thanks in advance Cheers Ram -- Ramakrishnan N. Complex Fluids and Biophysics Group Department of Physics IIT Madras Success has thousand fathers while failure is an orphan :-) |
From: Symion <kn...@ip...> - 2009-11-24 06:38:40
|
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> <html> <head> </head> <body bgcolor="#ffffff" text="#000000"> Hi there,<br> Here is another program dealing with large numbers of objects (200,000 points)!<br> <br> Source: <a href="http://home.iprimus.com.au/knoware/webpage/Shell_2.py">Shell_2.py</a><br> <br> This is a Stellar Anatomy type demonstration.<br> <br> Symion </body> </html> |
From: Bruce S. <Bru...@nc...> - 2009-11-22 18:12:33
|
Many people who install VPython (with Python, of course) do so only to run existing programs, not write new ones. And even many of those who write new programs are new to programming, and on Windows or Mac they may never have used the command line. Examples include thousands of physics students (and small numbers of physics teachers) learning about computational modeling. Moreover, I don't know of any difficulties with installation on Windows or Mac. However, if a distutils version would address some of the difficult dependency issues on Linux, I'm all for it and would be pleased to see someone develop a distutils package. Bruce Sherwood Michele Mattioni wrote: > My primary target is linux, however this method is cross platform. > I'm not an expert but I think distutils can take care of the compilation > > http://stackoverflow.com/questions/724664/python-distutils-how-to-get-a-compiler-that-is-going-to-be-used > > It's possible to submit also binary package, so the compilation can be > skipped and the binary can be downlaoded. Of course three binary should > be available for all the three platform. > > Well if they are installing vpython and try to code something with it, I > think an ``easy_install vpython`` should not scare them too much. > > Cheers, > Michele. > > On Sat, Nov 21, 2009 at 5:59 PM, Bruce Sherwood <Bru...@nc... > <mailto:Bru...@nc...>> wrote: > > You don't specify a platform, but I'm guessing this would be just > for Linux? In > particular, it's not possible to use distutils for Windows because > compilation > of C++ is required, and most Windows users don't have a compiler > installed. For > that matter, most Windows users don't use a command-line interface. > > I would be interested to hear from knowledgeable people whether this > would be a > better scheme for Linux, and possibly for the Mac (though again, > many Mac users > don't use a command-line interface, and there are expectations of > what an > installer should look like). > > Bruce Sherwood > > Michele Mattioni wrote: > > Dear all, > > > > do you think it's a good idea to change the installation of > vpython into > > a distutils classic one? > > > > In this way the package can be uploaded on the PYthon Packages > Index and > > can be listed as one of the dependencies for packages that use it. > > More over to install it will be just > > easy_install vpython > > > > Is that possible? > > > > Cheers, > > Michele. > > ------------------------------------------------------------------------------ > Let Crystal Reports handle the reporting - Free Crystal Reports 2008 > 30-Day > trial. Simplify your report design, integration and deployment - and > focus on > what you do best, core application coding. Discover what's new with > Crystal Reports now. http://p.sf.net/sfu/bobj-july > _______________________________________________ > Visualpython-users mailing list > Vis...@li... > <mailto:Vis...@li...> > https://lists.sourceforge.net/lists/listinfo/visualpython-users > > |
From: Michele M. <mat...@gm...> - 2009-11-22 14:25:28
|
My primary target is linux, however this method is cross platform. I'm not an expert but I think distutils can take care of the compilation http://stackoverflow.com/questions/724664/python-distutils-how-to-get-a-compiler-that-is-going-to-be-used It's possible to submit also binary package, so the compilation can be skipped and the binary can be downlaoded. Of course three binary should be available for all the three platform. Well if they are installing vpython and try to code something with it, I think an ``easy_install vpython`` should not scare them too much. Cheers, Michele. On Sat, Nov 21, 2009 at 5:59 PM, Bruce Sherwood <Bru...@nc...>wrote: > You don't specify a platform, but I'm guessing this would be just for > Linux? In > particular, it's not possible to use distutils for Windows because > compilation > of C++ is required, and most Windows users don't have a compiler installed. > For > that matter, most Windows users don't use a command-line interface. > > I would be interested to hear from knowledgeable people whether this would > be a > better scheme for Linux, and possibly for the Mac (though again, many Mac > users > don't use a command-line interface, and there are expectations of what an > installer should look like). > > Bruce Sherwood > > Michele Mattioni wrote: > > Dear all, > > > > do you think it's a good idea to change the installation of vpython into > > a distutils classic one? > > > > In this way the package can be uploaded on the PYthon Packages Index and > > can be listed as one of the dependencies for packages that use it. > > More over to install it will be just > > easy_install vpython > > > > Is that possible? > > > > Cheers, > > Michele. > > > ------------------------------------------------------------------------------ > Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day > trial. Simplify your report design, integration and deployment - and focus > on > what you do best, core application coding. Discover what's new with > Crystal Reports now. http://p.sf.net/sfu/bobj-july > _______________________________________________ > Visualpython-users mailing list > Vis...@li... > https://lists.sourceforge.net/lists/listinfo/visualpython-users > |
From: Bruce S. <Bru...@nc...> - 2009-11-21 17:59:12
|
You don't specify a platform, but I'm guessing this would be just for Linux? In particular, it's not possible to use distutils for Windows because compilation of C++ is required, and most Windows users don't have a compiler installed. For that matter, most Windows users don't use a command-line interface. I would be interested to hear from knowledgeable people whether this would be a better scheme for Linux, and possibly for the Mac (though again, many Mac users don't use a command-line interface, and there are expectations of what an installer should look like). Bruce Sherwood Michele Mattioni wrote: > Dear all, > > do you think it's a good idea to change the installation of vpython into > a distutils classic one? > > In this way the package can be uploaded on the PYthon Packages Index and > can be listed as one of the dependencies for packages that use it. > More over to install it will be just > easy_install vpython > > Is that possible? > > Cheers, > Michele. |
From: Michele M. <mat...@gm...> - 2009-11-21 15:41:38
|
Dear all, do you think it's a good idea to change the installation of vpython into a distutils classic one? In this way the package can be uploaded on the PYthon Packages Index and can be listed as one of the dependencies for packages that use it. More over to install it will be just easy_install vpython Is that possible? Cheers, Michele. |
From: Cross, J. <JC...@CS...> - 2009-11-20 19:23:37
|
Seth and I worked on this off list. He was using an nVidia driver supplied by a 3rd party yum repository instead of the official driver installer from nvidia.com. Sometimes there are problems with the 3rd party packaged drivers, which seems to be the case in this instance. Switching to the official driver installer fixed his problem. Jason |
From: Guy K. K. <g....@ma...> - 2009-11-19 23:29:00
|
On Thu, 19 Nov 2009 18:29:44 Bruce Sherwood wrote: > There are no licensing issues with flower128.tga (I took that picture of > cactus flowers myself), and I don't know why it would be missing. Was just a rough guess anyway. So I guess someone either wasn't sure and removed it, or it just got forgotten maybe ... Guy -- Guy K. Kloss Institute of Information and Mathematical Sciences Te Kura Pūtaiao o Mōhiohio me Pāngarau Massey University, Albany (North Shore City, Auckland) 473 State Highway 17, Gate 1, Mailroom, Quad B Building voice: +64 9 414-0800 ext. 9585 fax: +64 9 441-8181 G....@ma... http://www.massey.ac.nz/~gkloss |
From: Bruce S. <Bru...@nc...> - 2009-11-19 21:10:37
|
After a bit of googling, the situation seems to be this: matplotlib (http://matplotlib.sourceforge.net) is a Python 2d plotting library which includes a module named pylab. I'm guessing that's what you're looking for. A confusing factor is that at http://www.scipy.org/PyLab there is a discussion that starts out with this: See the following post for further discussion of the difference between the vision for a new PyLab expressed on this page, and the existing pylab package which is part of matplotlib: http://www.nabble.com/pylab-td24910613.html Incidentally, the www.scipy.org/PyLab discussion makes a case for a new pylab to be invoked as "from pylab import *" which would import a bunch of stuff almost anyone doing scientific processing will need (including numpy and scipy), rather like the current situation with Visual. The essayist then says, foreseeing objections, "But there are so many names! Not really. from scipy import * brings in about 20 subpackages (i.e. signal such that you still need to do signal.ifft, but not scipy.signal.ifft) and only 15 new symbols." Bruce Sherwood marco bittelli wrote: > I am trying to install pylab for python 2.6, but I have problem finding > the package (even in the main Python website). > > > > Could you help me ? > > > > Marco > > > > Marco Bittelli, Ph.D. > > Department of Agro-Environmental Science and Technology > > University of Bologna, Italy > > Viale Fanin, 44. > > 40125, Bologna, Italy > > email:mar...@un... > > http://www.dista.unibo.it/~bittelli |
From: marco b. <mar...@un...> - 2009-11-19 20:05:27
|
I am trying to install pylab for python 2.6, but I have problem finding the package (even in the main Python website). Could you help me ? Marco Marco Bittelli, Ph.D. Department of Agro-Environmental Science and Technology University of Bologna, Italy Viale Fanin, 44. 40125, Bologna, Italy email:mar...@un... http://www.dista.unibo.it/~bittelli _____ Da: Gary Pajer [mailto:gar...@gm...] Inviato: Thursday, November 19, 2009 4:53 AM A: vpusers Oggetto: Re: [Visualpython-users] Ubuntu 9.10 (Karmic) installation/fix:WARNING!! I meant Guy Kloss' instructions. Sorry, poor proofreading. On Wed, Nov 18, 2009 at 10:48 PM, Gary Pajer <gar...@gm...> wrote: I'm running Kubuntu 9.10 and python 2.6.4 on a Thinkpad T41 which sports the dreaded Radeon Mobility 7500 video set. I followed instructions exactly, then began to try example programs. doublependulum worked fine. The next one I tried was stonehenge. I got an error that visual.text could not be found. Then I tried stars, and got an error that newaxis was not defined. Uh oh. Not good. I also tried gyro and gas. The visual.text error came up more than once. Then I noticed that some icons were missing from my system, replaced by question marks. I figured I should at least logout/in, perhaps restart X, perhaps reboot. So I logout via the KDE menu, and the system drops into a character terminal login screen ... unusual ... but I can't log in. Any user name entered resulted in the login prompt returning. No password prompt. I tried other "terminals" (alt-f2, etc) same result. I could get no useful response doing anything I could think of. Out of ideas, I powered down. On restart, a filesystem check started, but ended in failure: filesystem could not be mounted. It did give me a "rescue" terminal session of some sort, and I was able to run fsck. A couple dozen errors were found and repaired. Things like orphaned inodes, broken chains, I don't remember exactly, but I'm sure you get the idea. I don't know if there is any permanent "damage". I wish I could give you more information, but there's not much more to tell. If you think there might be clues left behind, I'll gladly look for them. -gary |
From: Gary P. <gar...@gm...> - 2009-11-19 16:11:51
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On Wed, Nov 18, 2009 at 11:13 PM, Guy K. Kloss <g....@ma...> wrote: > Hi Gary, > > the symptoms you've mentioned indicate that something else went (massively) > wrong, as I doubt that any "normal" Python process or anything that the > Visual > library can do would result in such effects. Maybe it's got to do with your > graphic card's drivers. Anyway, whatever process *you* start should usually > *only* be able to affect user space things. But your descriptions go way > beyond what a graphics based application generally would do. > > I have just checked again here, and all demos I've checked worked. Well, > stonehenge.py did not, but that was only due to the fact that the file > "flower128.tga" is not present in the samples directory. I don't know, > maybe > it was removed due to licensing issues or just forgotten. But also all > surface > textures worked here. > > It would however be good to track down what your problem is. Maybe not as > much > for VPython as for your own system's sake. Have a look at /var/log/messages > and /var/log/syslog what might have happened and led to the crash. Also > check > whether other OpenGL based applications show similar effects. > I found some corrupt memory errors in the log that occurred close in time to my usage of another new application that I had started with sudo. I'm tracking down that line also. > > Hope these were some hints on tracking down the cause, > > Guyt > > -- > Guy K. Kloss > Institute of Information and Mathematical Sciences > Te Kura Pūtaiao o Mōhiohio me Pāngarau > Massey University, Albany (North Shore City, Auckland) > 473 State Highway 17, Gate 1, Mailroom, Quad B Building > voice: +64 9 414-0800 ext. 9585 fax: +64 9 441-8181 > G....@ma... http://www.massey.ac.nz/~gkloss<http://www.massey.ac.nz/%7Egkloss> > > > ------------------------------------------------------------------------------ > Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day > trial. Simplify your report design, integration and deployment - and focus > on > what you do best, core application coding. Discover what's new with > Crystal Reports now. http://p.sf.net/sfu/bobj-july > _______________________________________________ > Visualpython-users mailing list > Vis...@li... > https://lists.sourceforge.net/lists/listinfo/visualpython-users > |